Yea til u reach level 140 or something, then it just gets boring and repetitive xD
Kept me entertained for the first part of lockdown though :D
Yeah, it's already pretty simplistic (so far it seems like player stats is just about all that determines damage, with the exception of the few enemies I've run into with physical mitigation), but it certainly kept me going for a few hours yesterday.
It does give me a bit of hope that if people like
that aimless manual slog, maybe they'll also enjoy
my aimless manual slog.
Plus, that dev is selling packs to enable a lot of stock Oryx sprites as player skins, which... I'm not sure if I'm totally on board with, but it's certainly efficient monetization. Something to think about in a general sense, I suppose.