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TIGSource ForumsDeveloperDesignThe Proud Level Designer's Room
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Author Topic: The Proud Level Designer's Room  (Read 1098 times)
st33d
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« on: January 18, 2011, 11:31:34 AM »

There's a Happy Programmer Room and a Grumpy Programmer Room, but nothing around here for people working on level design (which often just means burying yourself in your own level editors). So I'll start:

Up to 38 levels today! One more tonight and then I think I'll work on the final boss at work. Already got the content (uber armour and uber weapon that have been held back from the entire game), just exhausting extra ideas so I can figure out how to bookend the gameplay with the beginning.
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