oryx
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« Reply #20 on: October 31, 2009, 09:33:27 AM » |
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wow so awesome! Just wondering what do you have in mind for the boxed in sprites of the characters/some monsters
I thought it would be cool to have the option for player portraits in the UI or dialog/ conversations... or story moments. You could also imagine having a health bar with the player portrait and each enemy you fight displays a bar with the enemy portrait and enemy health bar. That would require portraits for all enemies but that would be no problem and I might go ahead and make those.
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #21 on: October 31, 2009, 12:18:47 PM » |
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Really awesome, man. I think you need a "stairs going up" tile though.
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oryx
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« Reply #22 on: October 31, 2009, 02:12:35 PM » |
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Really awesome, man. I think you need a "stairs going up" tile though.
Hah, good catch! Fixed.
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Oddball
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« Reply #23 on: October 31, 2009, 02:18:17 PM » |
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These look very familiar.
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oryx
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« Reply #24 on: October 31, 2009, 02:24:11 PM » |
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These look very familiar. Aye! Inspired by your original post (I credited you at the top) - I wish I knew you were making more I wouldn't have spent so much time on it In any case the world tiles are much different and there are a lot of different monsters, portraits, fonts, and other options here people can pick from. And I love the new ones you've done.
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Ipsquiggle
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« Reply #25 on: October 31, 2009, 02:48:30 PM » |
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About 3/4 of the way down the sheet, you have some thin brown lines. I'm guessing you intended for these to work as the borders of text areas or something like that? Well, if you added some 3- and 4-sided versions, these could work as room boundaries as well. (e.g a U shape in all 4 directions, and a full circle).
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Melly
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« Reply #26 on: October 31, 2009, 02:53:50 PM » |
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no problem with inspiration.
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Ashkin
Guest
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« Reply #27 on: October 31, 2009, 05:18:25 PM » |
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You and the person who inspired this should work together. Make an awesome sprite-sheet!
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oryx
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« Reply #28 on: October 31, 2009, 06:02:22 PM » |
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You and the person who inspired this should work together. Make an awesome sprite-sheet!
His sprites are locked to 16 color and are sort of a 2.5D environment which looks amazing. I went with more shading, a top down environment and different dungeon types and stuff so I think they are best kept separate for consistency - but he (oddball) should fee free to grab any monsters or items or anything he likes and include it in his set!
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stephenwr
TIGBaby
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« Reply #29 on: November 01, 2009, 08:30:18 AM » |
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Awesome! I really like the style! :D
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oryx
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« Reply #30 on: November 01, 2009, 04:30:05 PM » |
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Going to most likely wrap this up and put them into sprite sheets if there aren't any more specific tile requests.
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Eraser
Guest
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« Reply #31 on: November 01, 2009, 04:54:00 PM » |
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Going to most likely wrap this up and put them into sprite sheets if there aren't any more specific tile requests.
How about some mountainous tiles? Like rocks, etc.
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Slash - Santiago Zapata
The White Knight
Level 4
Java/Javascript Game Dev
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« Reply #32 on: November 01, 2009, 07:17:40 PM » |
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Oryx, gotcha my request?
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Healy
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« Reply #33 on: November 01, 2009, 07:17:55 PM » |
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How about building exteriors? Somebody might want to make a game with an overworld town, like Angband.
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oryx
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« Reply #34 on: November 01, 2009, 07:38:42 PM » |
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Oryx, gotcha my request?
Yup, I'll throw a few of your requests in next update!
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Aquin
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« Reply #35 on: November 01, 2009, 07:49:27 PM » |
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Dammit Oryx seriously, this is so awesome. I think...I think I have to do it now. Are you gonna line up all the tiles and such, to make it easier for loading? If so, I sense some flixeling in my future. Seriously, this is great work. Now I just gotta find some SFX to go with it...
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I'd write a devlog about my current game, but I'm too busy making it.
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oryx
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« Reply #36 on: November 01, 2009, 08:20:26 PM » |
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Dammit Oryx seriously, this is so awesome. I think...I think I have to do it now. Are you gonna line up all the tiles and such, to make it easier for loading? If so, I sense some flixeling in my future. Seriously, this is great work. Now I just gotta find some SFX to go with it... Yeah I'm working now on putting it all on a happy 8x8 grid with transparent color and breaking it into character/environment/object bitmaps. As for effets obviously that is a bottomless pit depending on what you're looking for. I'll make sure to at least supply a few blood splats, magic bursts, fireballs, etc.
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Aquin
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« Reply #37 on: November 01, 2009, 09:00:27 PM » |
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Yeah, some physical effects might be a good idea. Like a sword slashing effect or something. Some more variety in the outdoor tiles could work nicely too. I'm really liking the fonts.
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I'd write a devlog about my current game, but I'm too busy making it.
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oryx
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« Reply #38 on: November 01, 2009, 09:00:36 PM » |
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Reference:
Sample Characters Names based on the 128x128 sprite sheet:
Archer Fighter Wizard Archer (F) Fighter (F) Wizard (F) Skeleton Skeleton Warrior Skeleton Captain Wraith Demon Necromancer Necromancer Lord Grey Wolf Brown Wolf Barbarian
Bandit Blue Blob Green Blob Purple Blob Flame Skull Lich Lich King Magic Eye Knight Beholder Eyeball Purple Snake Green Snake Bugbear Mummy Fire Elemental
Ice Elemental Monk Apprentice Monk Monk Renegade Dark Fighter Drow Wizard Cyclops Cyclops Lord Reaper Black Cat Tabby Cat Goblin Goblin Warrior Orc Orc Warrior Dark Acolyte
Purple Acolyte Holy Acolyte Red Acolyte Gnoll Wizard Gnoll Cleric Gnoll Fighter Cold Soul Flame Soul Horned Soul Flayer Flayer Lord Blue Grunion Green Grunion Grey Ghost Blue Ghost White Ghost
Desert Scorpion Black Scorpion Black Spider Red Spider Green Spider White Egg Cracked White Egg Gold Egg Cracked Gold Egg Green Egg Cracked Green Egg Blue Egg Cracked Blue Egg Red Dragon Whelp Gold Dragon Whelp Green Dragon Whelp
Blue Dragon Whelp Spirit Dragon Whelp Tiger Lion Wiseman Brown Rat Grey Rat Shadow Shadow Lord White Spaceman Blue Spaceman Grey Spaceman Grey Adventurer Brown Adventurer Green Soldier Green Commando
Red Dragon Gold Dragon Green Dragon Blue Dragon Spirit Dragon Blue Soldier Blue Commando Green Trooper Green Medic Green Gunner Green Beret
Blue Trooper Blue Medic Blue Gunner Blue Officer Blue Swordsman Shopkeeper Thief Necromancer Paladin Cleric Knight Dragon Knight
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« Last Edit: November 01, 2009, 10:08:35 PM by oryx »
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Inanimate
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« Reply #39 on: November 01, 2009, 09:16:02 PM » |
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You don't have a thief class?
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