Hello,
I'm still working on Dasher even though I dont post much here.
What's new- I've finnaly got the official authorization to make a game by my employer! this make me very happy and relieved.
- I've added two new mechanics :
- The key and key block.
- The dash refill powerup.
With that I have all the gameplay tools I need for the game. - I've reworked the Iphone version and it work now.
The beta an android worked well enough for me. I got about 45 players (mostly friends and familly). I even got some constructive and encouraging feedback.
On IOS (Iphone) it will take some time as I need to do an other batch of promotional assets for the app store (and this took me a long time the first time).
Also I'll need a "Privacy Policy" for my game as Apple is quite scary with this and I don't want to be ban from the app store. since I don't know anything about what I should put in, this will also take me some time.
So far I have 46 levels.I plan to do about 20 more.
After that I'll do the Hard mode.
To do the hard mode I'll pass on every levels and make a harder version.
The last pieces of the puzzle will be the Speedrun mode (a reward for finishing the game) and the IAB (the one and only pay wall of the game).
Since I live in France, I'll probably also need to declare a self micro business to avoid any legal trouble.
There is still a lot to do but I think I can do it.
Concerning my devlog entries :
I wish I'd do more. The probleme is that they take me quite some time to do since english isn't my primary language (and I'm a slow writter anyway).
I think I should try to do the screenshot saturday to motivate me talking about my game.
anyhow : see you soon and keep on Dashing !
http://i.imgur.com/wtOhWWO.gifv