Mini Architect lets you build 3D structures using a simple interface. These can be then used to populate a city. It's targeted for mobile devices. Built using Unity
Update #3: Textures- Fixed a bunch of issues in the triangulation algorithm to make it more stable
- Added UV to the generated geometry for texturing support
Update #2: Polygons Added support for N-sided polygons instead of just rectangles
Update #1: Build mode: Got basic 3D modelling algorithm working with Rectangle and Extrude tool
City mode: Road layouts
TODO:
- Texturing / Material browser
- Decorative props (attach decorative meshes on the model)
- Procedural props (roofs, fense etc)
- Serialization
- Data source (save and share buildings using Google Drive)
- Knife tool to cut surfaces
- Loop Cut tool (like in blender)
- Terrain tool (grass blades, ground textures etc)