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TIGSource ForumsJobsOffering Paid WorkOpen Positions Available [UE4 game/PAID]
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Author Topic: Open Positions Available [UE4 game/PAID]  (Read 715 times)
IceNode
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« on: October 25, 2019, 02:30:28 AM »

Join us!  Hand Thumbs Up Left We are looking for new members to join our team, for our new rail-shooter game.
All necessary information will be provided: timeframe, budget, references, number of assets to be created etc

Position: Programmer
-
Requirements:
> A link to your portfolio/previous work*
> Knowledge and experience working with the Unreal Engine 4, Blueprints, and/or C++

Duties:
> Preforms all tasks to a satisfactory quality
> Must meet deadlines
> Be a Team Player with our international team spanning different time-zones

Desired Plusses:
> Network/multiplayer coding for UE4
> Past launched products/projects



Position: 3D Modeler
-
Requirements:
> A link to your portfolio/previous work*
> Experienced working with the an industry standard modeling program

Duties:
> Preforms all tasks to a satisfactory quality
> Must meet deadlines
> Be a Team Player with our international team spanning different time-zones

Desired Plusses:
> Knowledge with UE4
> Skills with animating, rigging, UV
> Past launched products/projects


Position: 3D Animator
-
Requirements:
> A link to your portfolio/previous work*
> Experienced working with the an industry standard modeling program

Duties:
> Preforms all tasks to a satisfactory quality
> Must meet deadlines
> Be a Team Player with our international team spanning different time-zones

Desired Plusses:
> Knowledge with UE4
> Past launched products/projects


Position: 2D Artist
-
Requirements:
> A link to your portfolio/previous work*
> Experienced working with UE4 materials, shaders
> Skilled with creating 2D textures and materials for models and environments

Duties:
> Preforms all tasks to a satisfactory quality
> Must meet deadlines
> Be a Team Player with our international team spanning different time-zones

Desired Plusses:
> Knowledge with UE4
> Past launched products/projects


Position: Level Designer
-
Requirements:
> A link to your portfolio/previous work*
> Experienced working with UE4
> understanding of level trigger events and multiplayer map components

Duties:
> Preforms all tasks to a satisfactory quality
> Must meet deadlines
> Be a Team Player with our international team spanning different time-zones

Desired Plusses:
> Knowledge with UE4
> Past launched products/projects


*A demo reel and/or samples of previous work - Preferably accessible from an online source: website or gallery. Alternatively via email, we accept only images and/or videos, as non-compressed attachments totaling less than 10MB.

Submit applications to: [email protected]

The shortlisted applicant(s) will undergo a text interview, prior to the final decision. It will take at least 30min, so please allocate time accordingly.


Ice Node Interactive - www.icenodeinteractive.com
« Last Edit: October 25, 2019, 02:41:25 AM by IceNode » Logged
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