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TIGSource ForumsJobsCollaborationsSeeking 2 Sprite Artists For Beat-Em-Up Game
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Author Topic: Seeking 2 Sprite Artists For Beat-Em-Up Game  (Read 1467 times)
Triscy
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« on: September 15, 2012, 10:41:12 AM »

Hello. I'm part of a small team currently working on a beat-em-up game called Machofistia, and we're looking for some additional artists to assist us with progressing the game.

The gameplay is going to be in a similar vein to games such as Double Dragon and River City Ransom in design. The story follows James Rager, a recent high school graduate who has to save his hometown from a businessman named Keith White who has taken over while he's been away from home training. The game takes place primarily in an incredibly large skyscraper split into various different floors, each following a different theme with different enemies.

Here's some current concept/sprite art for the project so far:

James Rager Sprites by Oolong

Thug Sprite by Oolong

James and Oliver Color Pass by Sparky

James Rager by Geers

Head Chef by Sparky

Skyscraper Concept by Nymine

We're looking for two sprite artists for the project. We need one person who can do level art, such as tilesets and backgrounds. We need another to work with our current sprite artist to finish more character/enemy sprites.

The team is currently made up of four concept artists, one sprite artist, a coder, myself(project manager and lead storywriter), and a musical artist to provide the game with a soundtrack later on. For most of us this is our first game project, so please don't sign on expecting a professional team with veteran experience. We are serious about completing the game, however, and that is why we are looking for additional help.

If you are interested, please either reply here with some examples of your work or e-mail [email protected] with the same. Also, a Skype account is important as we keep up with each other primarily through Skype.

Thanks for your time!
« Last Edit: September 18, 2012, 03:54:08 PM by Triscy » Logged
bjadams
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« Reply #1 on: September 17, 2012, 01:35:51 PM »

looks really great!
good luck!
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Triscy
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« Reply #2 on: September 17, 2012, 04:11:03 PM »

Thanks!

Right now we are actually not in need of concept artists, but we REALLY need to find another sprite artist or two, one forlevel art/tilesets and such and another to assist in character sprites/animations.

I'm going to modify the original post to reflect this in a sec.
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Mr.Din
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« Reply #3 on: October 12, 2012, 08:02:44 AM »

This looks amazing! what platforms are you shooting for?
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Triscy
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« Reply #4 on: October 21, 2012, 12:31:56 PM »

We're aiming for PC and, if we can get it set up well enough, Ouya. No consoles at this point, since it's our first project and dealing with PSN or XBLA are both a pain.
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