Tons of update.
First off,
there are day and night.The transition is sort of bad.
It's too dark during the day, not dark enough during the night.
Shadows are in too.As in, things underground are dark, and trees cast a small shadow.
And most importantly:
Seasonal changes!The year is 200 days long, each day at 4000 frames.
Every 50 days is a temperature pattern change.
Snow starts mid-fall through mid-spring.
Trees only pollinate during the spring.
Here are some screens of the test map,
which I ran for a full 4 hours at high speed to make it around the year.
On second thought, I should have taken a screen of the initial map, and of fall,
but I didn't think it would make it all the way around.
Winter:
The snow got higher than that building at its deepest.
Spring:
When the snow melted, the resulting flood took that building apart.
Summer:
After a whole year, the grass is pretty messed up,
but I intend to have that fixed by next version.
Unless you intend to play past an entire year,
it should not be an issue.
(like 10 hours at intended speed without saving capabilities)
Anyways, here is the save:Cloud Scream 0.43 (Days and Seasons)I'll be polishing it tomorrow, and uploading again with day/night looking better,
and grass being more industrious with its expansion.