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May 05, 2024, 08:05:57 AM

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TIGSource ForumsDeveloperBusinessUS government grants for games
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Author Topic: US government grants for games  (Read 4870 times)
frabberjabber
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« on: May 06, 2011, 08:43:36 AM »

I thought this:
http://www.nea.gov/grants/apply/AIM/index.html
might be of interest to some people here. It's a grant of $10,000 to $200,000 available to US citizens producing media projects - including games - that qualify as art. Applications are due by September 1.
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Mipe
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« Reply #1 on: May 06, 2011, 09:10:18 AM »

Art games, huh?
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tergem
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« Reply #2 on: May 06, 2011, 02:20:55 PM »

 Smiley Nice to see the government of the current superpower making a decision such as this. I take it as art games then.
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moi
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« Reply #3 on: May 06, 2011, 04:07:22 PM »

I want to make a game about the life of obama ben laden and his struggles against the forces of oppressions, will that be accepted?
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« Reply #4 on: May 06, 2011, 10:17:27 PM »

I want to make a game about the life of obama ben laden and his struggles against the forces of oppressions, will that be accepted?

 Facepalm
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frabberjabber
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« Reply #5 on: May 07, 2011, 09:06:42 AM »

Art games, huh?

You know, I was going to push back at this and cite a bunch of exciting, innovative, accessible works that have gotten NEA funding, but it turns out that most of the media art projects they directly fund are pretty ponderous. A lot of past grants, though, have gone to organizations that house and support artists while they work, which seems like a model that would work as well for games as for anything.
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Klaim
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« Reply #6 on: May 07, 2011, 10:11:48 AM »

"Art Games". And why not "Art Music" or "Art Movies"?


This is bullshit.


In this precise case, it's only a qualification to tell "it's allowed to be in our official cultural pool of media".

Do you think a game like MineCraft could get this "Art Game" flag? Even if it's a worldwide cultural phoenomenon?


Anyway, if you can manage to get the money, please make at least a good game first.


(we have the same kind of thing in France, but they don't allow any help for non-company game developers.. like indies. After all, they are no "real business".)
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Zaphos
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« Reply #7 on: May 07, 2011, 11:22:26 AM »

This grant appears to be for non-profit orgs?  Or units of local government, or tribes?  Not individuals?  I don't know of any indies who have set themselves as nonprofits, units of local government, or tribes ...

Also, Klaim, this is a grant that has traditionally supported music and movies and is just now expanding to include games as well.  Looking at their previous winners it's a lot of documentaries, music programming, and NPR shows.  So, given the context I don't understand your "why not" question.
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frabberjabber
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« Reply #8 on: May 07, 2011, 11:46:57 AM »

This grant appears to be for non-profit orgs?  Or units of local government, or tribes?  Not individuals?  I don't know of any indies who have set themselves as nonprofits, units of local government, or tribes ...

This is as good an excuse as any for nonprofit indie studios, no? It seems like a pretty logical direction for a community with high artistic standards and limited commercial ambition. Game jams are essentially just very short-term, low-budget artists' colonies, aren't they?

This is all said, of course, as someone with literally zero experience or interest in designing games, so its total, nonsensical wrongness is expected.
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adam_smasher
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« Reply #9 on: May 07, 2011, 01:56:06 PM »

"Art Games". And why not "Art Music" or "Art Movies"?

Art cinema is a thing. And so is "art music" - stuff like John Cage for instance. And people doing these sort of things are far more more likely to get government funding than, say, some indie garage band, which I suppose is the analog to yet another fucking pixelly platformer.
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Mipe
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« Reply #10 on: May 07, 2011, 11:32:43 PM »

Which games qualify as art?
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ஒழுக்கின்மை (Paul Eres)
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« Reply #11 on: May 07, 2011, 11:35:23 PM »

"Art Games". And why not "Art Music" or "Art Movies"?

those exist too. art music and art film are both real things, and predate art games.
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adam_smasher
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« Reply #12 on: May 08, 2011, 12:47:20 AM »

Which games qualify as art?

What movies qualify as "art"? It's hard to say or lay out guidelines that'll appease everyone,  but it's pretty clear that "Transformers 2" is doing something different from "The White Ribbon" which is doing something different from "

".

This may come as a surprise to some people, but there's no litmus test for "art", in any medium. But the lack of a clear-cut distinction doesn't necessarily entail the lack of a distinction whatsoever. Court cases have revolved around deciding whether some obscene novel or another is "art", and in that latter case I'm still not sure. That doesn't mean a taxonomy isn't, at least on some level, valuable or insightful or valid.

Generally speaking, being permissive about what constitutes art is probably a pretty good idea - especially if your reason for dismissing it is because it shocks or offends you. If someone says it's art, it probably is - unless the people saying it are simply nerds without any conception of the historical or cultural significance of the word trying to justify their recreational activities.
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Klaim
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« Reply #13 on: May 08, 2011, 01:52:37 AM »

"Art Games". And why not "Art Music" or "Art Movies"?

those exist too. art music and art film are both real things, and predate art games.

Really?

Is there any definition of what it is?
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Christian Knudsen
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« Reply #14 on: May 08, 2011, 04:44:29 AM »

Dear god, not this again...
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ஒழுக்கின்மை (Paul Eres)
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« Reply #15 on: May 08, 2011, 05:12:37 AM »

"Art Games". And why not "Art Music" or "Art Movies"?

those exist too. art music and art film are both real things, and predate art games.

Really?

Is there any definition of what it is?

http://en.wikipedia.org/wiki/Art_film
http://en.wikipedia.org/wiki/Art_music
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Alistair Aitcheson
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« Reply #16 on: May 08, 2011, 06:14:58 AM »

I think getting into a whole "games as art?" discussion is missing the point really. This looks like an excellent opportunity for developers. If they think their project may be eligible it's well worth checking out what funding could be available to them, and how to apply. Thanks, Frabberjabber, for posting the link Smiley
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ஒழுக்கின்மை (Paul Eres)
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« Reply #17 on: May 08, 2011, 06:55:53 AM »

what would really be useful is a list of games that have gotten this grant (if any) and words from the people who developed those games as to how to go about it -- simply posting a link isn't particularly helpful because we don't know what type of games (if any) they're willing to fund

i do believe that belgium gives grants for this sort of thing, tale of tales mentioned being funded partially by these types of grants
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frabberjabber
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« Reply #18 on: May 08, 2011, 07:58:44 AM »

what would really be useful is a list of games that have gotten this grant (if any)

This is the first year the grant has been available for games. Until now, it's been for art in radio and television; now it's for art in media. I guess my hope in just posting the link was that someone would apply for and win a grant and then we could have a better idea what the judges are looking for. I'm really sincerely curious about what the NEA thinks about video games and what they can be convinced of.

And please, please forgive me for starting the art game fight again.
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Klaim
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« Reply #19 on: May 08, 2011, 08:49:42 AM »

I agree that the discussion is steril when talking about "art" of anything.

What I don't like is just to specify that some games or whatever have to be "art" to be worth being selected or something. I find it just strange.


Anyway, at least it's a good thing that the medium get official reconaissance.
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