Okay, so as I mentioned in the art forum, I've started working on a little distraction project to put myself up to the test of finishing a game.
The premise is very simple: CATCH THE CANDY!
So in this game, you play an empty bowl, and your goal is to catch as much candy as you possibly can. As you do, you will get points, and some of the candies are worth more than others, be it anywhere from 2-10 points.
HOWEVER: There is a catch. Since you are in fact a bowl, there is no one to stop nearby trick-or-treaters from trying to grab more than they deserve. So if you catch a Frankenstein (I plan on thinking up a few more costumes, but for the sake of starting the work I'll stick to just 1)you not only LOSE points, but you lose a life. After all, these are very greedy trick or treaters, and it only takes a few to deplete your bowl.
I've already started on this in Game Maker, and I intend to have it done well before this weekend is over. I've already figured out how to make the candy fall randomly, all that's really left to do is implement the scoring system!
This is not a serious project really, just a little diversion and personal challenge, since I've never finished a game before. It will be horrificly simple, but it will look pretty. Let me know what you think!