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TIGSource ForumsCommunityTownhallHave you ever wanted to make your own game idea a reality?
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Author Topic: Have you ever wanted to make your own game idea a reality?  (Read 603 times)
Excallibretto
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« on: September 16, 2013, 11:58:27 AM »

Hello!

Have you ever played a game and thought “If I was in charge of this game, I would have made this level different, or maybe changed this boss fight?” If you answered yes, then you could be part of the next generation of game designers.

We’re a team of game developers that call ourselves Teemplay, and we have this crazy idea: gamers working together can come up with the best new game ideas.

So what? Gamers throw around new game ideas all the time, what’s the big deal?  99.9% of these ideas are thought up, discussed, and then forgotten about. We want to harness the power of those ideas to make the kind of games that we know people want to play. What we’ve done is create a way for those game ideas to actually become a reality. We’re in the process of launching our web platform where people like you can submit a new game idea or influence other ideas.

We’re doing a proof of concept with our first game, Unwind, which was chosen out of 314 game submissions in a contest we held two weeks ago. Currently, we have the first round of official voting going on for Unwinds storyline over at www.teemplay.com/story. If you’re interested in voting, learning more, or submitting your own game idea, head over to our website and see what you can get into!

Looking forward to seeing your game ideas come to life in the future!

EDIT: I've attached some frequently asked questions below.

Teemplay Game Platform FAQ:

What’s the point of all this? Well, at Teemplay, we have a few philosophies we hold dear:

1. Gamers have the best ideas for new games, because they dedicate a large chunk of their lives to learning new games and beating them. Period.

2. We think ideas get better the more refined they become, which is why we let our own game ideas go (we wanted to build an MMORPG). By having thousands of gamers help make ideas better, we know something better than the sum of its parts can be created.

3. We feel that there is too large of a disconnect between developers and gamers: We want our community to play our games, so instead of developing something and hoping they like it, we want to bring the community in before development even starts.

4. People should have an incentive to use our platform, so for every game we release, we will share a portion of the revenue the game makes...with the people who helped create it! From idea submitter to concept artist, even those that stuck around every day to upvote it, will get a portion of the revenue the game generates.

Why contact TIG Forums?
The most important part of our equation is you! We’re building a website that crowdsources new game ideas, so we need a strong community to help get their ideas realized. We’re hoping that the TIG community could get behind this idea, as passionate about gaming as the community seems. We think your ideas could be the next step in our game development process.

TL;DR We give gamers like you the power to influence the games they play. We are a month away from launching our crowdsourcing game design platform. You submit a new game idea, the community influences it, and we turn it into a real game, and share some of the money it makes with the people that influence it. We’re about a month away from launch, but we have a test case running atwww.teemplay.com/story, and our forums are up as well!
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Udderdude
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« Reply #1 on: September 16, 2013, 12:30:42 PM »

So you basically made ideasguy.com? Durr...?
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ink.inc
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« Reply #2 on: September 16, 2013, 12:33:15 PM »



"You all think you have great ideas for Pokemon games, but if I actually listened to all of you and we combined all of your ideas in a game, it would be an unplayable monstrosity. You want a game with all the regions, but only the first generation Pokemons, yet all the legendary ones and such silly things. Whenever I receive one of these rants, I go to the development floor and read it out loud to all the Game Freak employees in a mocking voice, and we all laugh at you." - Satoshi Tajiri
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Conker534
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« Reply #3 on: September 16, 2013, 02:52:51 PM »

lol
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Code_Assassin
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« Reply #4 on: September 16, 2013, 03:11:32 PM »

Here's a fact. Very few gamers know something about good game design. Otherwise you're just asking for a very large group of opinions with lack of scope and cohesion.
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