Or make interesting game that goes beyond the usual gamer culture.
You bring up what seems to be a good point, but I think that if you played every single game currently made you can get all of the experiences of every game that WILL be made, if you are willing to search for that experience with the rules of the game and bend it to your own creative/entertainment whims.
For instance, my sisters and I loved this game called 4x4 EVO for PS2. It was a truck racing game with an open racing world. Meaning, there was a track but you in no way were bound to it. You could drive off the set path and make your way through towns, down gullies, up mountains, into the ocean, whatever was on the map. The map also was infinite in that when you went off the map on the right side you'd pop back in on the left side at the same Y position relative to the minimap. Sort of like asteroids only in 3D. Also the maps were designed so that this transition was seamless. It was like you were driving around the earth.
We did not race in the game.
We set up a race with a really high amount of laps and then roamed the world in split screen, usually playing tag and crashing into each other.
Another way to make my point is that most of the core experiences planned for Deshori could be had by playing Cabela's Dangerous Hunts or something like that.
A game is a game is a game with new skin.
The same actually applies to books, so in a way writing is also a waste of time.
The main reason anyone makes anything artistic nowadays is in hopes of being attributed as the creator of said thing if it becomes popular in an attempt to justify their existence as a human being and/or make money.
I'm not dissing that, just calling it what it is.
I guess I'm trying to diss your sense of "Exploring the Frontier" of gaming and "Breaking New Ground" in gaming as a goal in your life. That stuff doesn't mean shit.
Art will always be. You don't need to go Rambo on it.
Focus on more important things. Look at the earth and see what needs to happen to better it.
Stop being a child.
The world needs less manbabies and more men.