Hey Guys - A few weeks ago a friend and I launched our first game: Atomic Brawl (
http://atomicbrawl.com). We've been developing it in all our free time (
http://brawl.in/3-years-to-write), and it's probably been one of the most challenging projects of our lives.
The game is a collectable tactics game, similar to hearthstone, scrolls, mtg - with a little more positional strategy that what exists in those titles. The game is 100% playable in browser (HTML5 - so tablet friendly as well) - and can be played asynchronously or synchronously. Since launch we've been working to address the issues raised by our players - and so far we've had super positive feedback.
We're currently still adding features, fixing bugs, as well as doing a bit more spit and polish (sounds, trailers, etc) before we try to push the marketing too much - but I thought I would share it here and see what people thought. Thanks for reading!