Hello, I wanted to let u know that I think this project is amazing. I think u are using Actionscript, and as an aspiring game developer and novice in Actionscript, may I ask if u can provide some details, i.e. what libraries or frameworks are u using, perhaps some information about the images and models used in ur project.Thank you!
Hi, thank you for your comment! You are correct, I am using Actionscript and related libraries/frameworks. In the current design, there are several layers sharing Stage3D, basically the background layer where the map images are rendered, the middle layer where the 3-D models are rendered, and the foreground layer where the UI is rendered.
The background and the foreground are 2-D. I use Starling library to render them. Also, the UI heavily uses Feathers framework for buttons, which is an extension of Starling library.
The middle 3-D layer is rendered using an Away 3-D extension called SEA 3-D, from a Brazilian team. Their extension makes it easy to bundle various 3-D resources into one file, which can be imported at runtime, etc.
the visual components from this project belonged to the original games, the background layer images are from King's Road game, the foreground layer is from SWTOR mostly (the dialogue is from Mass Effect), and the middle layer is from KOTOR TSL
originally, the project started exclusively reversed engineered, mostly by throwing together in the same mix various existing libraries, but in time it became clear that I need to learn how to program a little bit so that I can bridge the gaps more effectively. :-)
Hope this helps!
I'm actually also programming my game with voice recognition because I hurt my arms in a much less interesting way (temporarily). I know a fair bit about efficiently programming with Dragon NaturallySpeaking, so send me a message if you would like to share tips.
Thank you, I will reach you on PM momentarily