BlueSweatshirt
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« on: May 21, 2010, 12:26:02 PM » |
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http://www.google.com/For Pac-Man's 30th anniversary, Google has turned their logo into an HTML5 version of Pac-Man. I'm sure most of you already figured this out, but I'd still like to share it. What do you all think? I went when I went to google search and found this, this morning.
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Overkill
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« Reply #1 on: May 21, 2010, 01:19:00 PM » |
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It's actually not using any HTML5-specific features. It just uses <div> tags with CSS sprites and an <iframe> for sound effects (presumably with Flash embedded), with some Javascript DOM manipulation to move it all around. Nonetheless, it is very neat. I kept dying on the first level, apparently I can't play this horizontally stretched version of Pac-Man very well. D: This is their spritesheet:
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« Last Edit: May 21, 2010, 03:27:31 PM by Overkill »
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Skofo
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« Reply #2 on: May 21, 2010, 02:50:56 PM » |
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HTML5 has become synonymous with "cool web thing without Flash".
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If you wish to make a video game from scratch, you must first invent the universe.
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CyanPrime
BANNED
Level 1
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« Reply #3 on: May 21, 2010, 03:41:11 PM » |
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HTML5 is the new web 2.0
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moi
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« Reply #4 on: May 21, 2010, 05:13:47 PM » |
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The new web 2.0 is java of ten years ago and wearing a "Go Apple!" T-shirt?
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subsystems subsystems subsystems
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BlueSweatshirt
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« Reply #5 on: May 21, 2010, 05:37:03 PM » |
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Oh, oops.
Thanks for clarifying, Overkill.
I just figured with all that Google was pushing with HTML5, that this was made in it as well.
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drChengele
Level 2
if (status = UNDER_ATTACK) launch_nukes();
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« Reply #6 on: May 21, 2010, 05:38:52 PM » |
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Heh. Wouldn't notice this without specifically being told to pay attention. Pretty cool.
Also, this is the most horribly titled thread of the week (tm) as ascertained by your friend the Grammar Nazi.
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PraetorCurrently working on : tactical battles.
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BlueSweatshirt
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« Reply #7 on: May 21, 2010, 05:40:51 PM » |
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Heh. Wouldn't notice this without specifically being told to pay attention. Pretty cool.
Also, this is the most horribly titled thread of the week (tm) as ascertained by your friend the Grammar Nazi.
I was rushing to post this during my biology class. I'll keep it there just for laffs. [EDIT] When will the new 'Web 2.0' be 'Web 3.0'?
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« Last Edit: May 21, 2010, 05:45:09 PM by Jakman4242 »
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bateleur
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« Reply #8 on: May 22, 2010, 08:57:01 AM » |
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Slow laggy Pac-Man is slow and laggy.
Still, props for spotting it. I'd been to the page several times and failed to notice it was interactive!
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oahda
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« Reply #10 on: May 22, 2010, 03:38:28 PM » |
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Slow laggy Pac-Man is slow and laggy.
Still, props for spotting it. I'd been to the page several times and failed to notice it was interactive!
Are you... using IE?
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Skofo
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« Reply #11 on: May 22, 2010, 04:02:12 PM » |
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Slow laggy Pac-Man is slow and laggy.
Still, props for spotting it. I'd been to the page several times and failed to notice it was interactive!
Are you... using IE? Ironically, the game runs way smoother in Internet Explorer than Firefox.
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If you wish to make a video game from scratch, you must first invent the universe.
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Aquin
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« Reply #12 on: May 22, 2010, 04:43:05 PM » |
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As an website designer myself, I gotta ask...
Is anybody looking forward to using HTML5?
I mean, it's not bad. But it doesn't really do anything I can't already do via other methods. I dunno, I'm having trouble seeing the advantages here. Admittedly, I'm already well versed in PHP/SQL/Flash/etc soo...maybe it isn't meant for me? I dunno.
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I'd write a devlog about my current game, but I'm too busy making it.
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Skofo
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« Reply #13 on: May 22, 2010, 05:31:53 PM » |
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If you used Linux or OS X, you'd be a lot happier to see Flash being made redundant.
Besides, why use an external program like Flash for web video, audio, etc? That's almost like using an external program for displaying web images.
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If you wish to make a video game from scratch, you must first invent the universe.
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fraxcell
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« Reply #14 on: May 22, 2010, 05:49:12 PM » |
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Wait, so does that pacman thing work on ipads?
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Core Xii
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« Reply #15 on: May 22, 2010, 07:06:11 PM » |
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As an website designer myself, I gotta ask...
Is anybody looking forward to using HTML5?
I mean, it's not bad. But it doesn't really do anything I can't already do via other methods. I dunno, I'm having trouble seeing the advantages here. Admittedly, I'm already well versed in PHP/SQL/Flash/etc soo...maybe it isn't meant for me? I dunno.
It makes things semantically a bit clearer... I can just do <footer></footer> instead of <div class='Footer'></div>, and when you've got a complex layout with dozens of nested divs it can get a bit... you know. Now, what I'm really looking forward to using is CSS3. CSS2 doesn't even have :last-child...
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Aquin
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« Reply #16 on: May 22, 2010, 08:41:19 PM » |
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Well I'm sold. All it takes is better syntactic sugar. YAY I AM SHEEP! Also, CSS3 is high on my list of priorities. I've lost track of how many times I wanted to do something with CSS, only to discover that I have to wait a few years.
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I'd write a devlog about my current game, but I'm too busy making it.
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moi
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« Reply #17 on: May 22, 2010, 08:45:39 PM » |
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If there is a way to hide the code, and if someone makes a cool game library like flixel, then yeah.
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subsystems subsystems subsystems
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Skofo
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« Reply #18 on: May 22, 2010, 08:48:48 PM » |
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I don't see why they won't just remove "<div class/id='bla'>" altogether and use a format like "<.randomclass>/<#randomid>".
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If you wish to make a video game from scratch, you must first invent the universe.
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