Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411656 Posts in 69395 Topics- by 58451 Members - Latest Member: Monkey Nuts

May 15, 2024, 06:21:19 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsLD - Super Unstable TransDimensional Weapon Assassins X
Pages: [1]
Print
Author Topic: LD - Super Unstable TransDimensional Weapon Assassins X  (Read 707 times)
superfoonly
Level 0
**


View Profile
« on: August 24, 2013, 04:33:07 PM »

Hey everyone, its just about in the middle of the Ludum Dare so I figured I'd post a screenshot of my progress so far.

Not sure if anyone else is doing something similar, but basically there are a bunch of different weapons and they change randomly every 10 seconds (to fit with the theme).

So far I am planning to do the following weapons:
Pistol
Hunting Bow
Grenade
Mine
Rocket
Boomerang
Flamethrower

If I can get these done I might try implementing some more but it seems like enough for now. I am programming in Unity, and I've done the art with Pixen. I am not sure what I am going to do for sounds...

« Last Edit: August 25, 2013, 05:07:51 PM by superfoonly » Logged
superfoonly
Level 0
**


View Profile
« Reply #1 on: August 25, 2013, 05:07:03 PM »

I FINISHED!!!

LD was a lot of fun! I am pretty happy with my submission. you can check it out here:
http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26743

I wasn't able to complete all the weapons but there are 4 of them that made it in.
This was my first LD, and also my first time doing pixel art, so I'd appreciate any feedback.

Thanks for reading!
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic