I enjoyed it. Very simple, I wish you were a bit more ambitious with it, but I suppose that's what Zlythy is for. Do keep in mind a purpose or that drives the experience, or at least pieces of ideas that can be put together afterwords if you want to be more dreamlike.
It's probably too simple/generically sad for anyone to take seriously, but I love little word experiences like this.
Thanks for the feedback! First and foremost, it was a learning experience. For Zlythy to be fully realized, I determined that there were a lot of intermediate steps I had to go through to get there. Zlythy is BIG. It's gotten bigger. The funny thing is, the Zlythy levels originally weren't going to be much more than Help Me, I Am Drowning.
Before I continue with Zlythy, I'm going to do a proper game; COMA is going to be a fully 3d hidden-object puzzle game.