Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411623 Posts in 69391 Topics- by 58447 Members - Latest Member: sinsofsven

May 11, 2024, 05:09:09 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)Archived ProjectsIndie BrawlIndie Brawl: Naija [DONE]
Pages: 1 ... 3 4 [5] 6 7 ... 9
Print
Author Topic: Indie Brawl: Naija [DONE]  (Read 55815 times)
Oracle
Pixelhead
Level 1
******



View Profile
« Reply #80 on: October 24, 2008, 07:21:21 AM »

A while ago, i offered to finish up all the little details that still haunted Naija, but Derek told me he preffered to do it himself.
Im sure he got caught up in work or something, and seeing as i have a bit time off this weekend, ill try and catch up with those things.
Logged
medieval
Guest
« Reply #81 on: October 24, 2008, 07:47:15 AM »

That would be great Grin

I'd be drooling at the statement "we have completed our first character"
Logged
PHeMoX
Level 2
**


"All bugs are belong to us."


View Profile WWW
« Reply #82 on: November 03, 2008, 09:01:12 AM »

Just wanted to hop in and say those sprites are excellent!  WTF  Cool
Logged

"Fun is rule."
Derek
Bastich
Administrator
Level 10
******



View Profile WWW
« Reply #83 on: November 04, 2008, 02:37:39 PM »

Not sure if Oracle did 'em already, but...







Is that it?  The animations I did could definitely use some touching up, but it's easier for me to do it in Game Maker than in Photoshop. Smiley
Logged
Xion
Pixelhead
Level 10
******



View Profile WWW
« Reply #84 on: November 04, 2008, 03:21:15 PM »

Oh man don't subject yourself to that awful GM image editor. Get the GGale trial and export the animation strips, then import them into GM.
Logged

Skofo
Level 10
*****



View Profile
« Reply #85 on: November 04, 2008, 08:47:46 PM »

Oh man don't subject yourself to that awful GM image editor. Get the GGale trial and export the animation strips, then import them into GM.
Game Maker's image editor is actually pretty handy.
Why fix what's not broken?
Logged

If you wish to make a video game from scratch, you must first invent the universe.
neon
Level 10
*****


DOHOHOHOHO


View Profile
« Reply #86 on: November 04, 2008, 10:25:49 PM »

Oh man don't subject yourself to that awful GM image editor. Get the GGale trial and export the animation strips, then import them into GM.
Game Maker's image editor is actually pretty handy.
Why fix what's not broken?

if you've actually used ProMotion or GraphicsGale, you will definitely see the difference.
Logged

William Broom
Level 10
*****


formerly chutup


View Profile
« Reply #87 on: November 05, 2008, 02:31:40 AM »

Oh man don't subject yourself to that awful GM image editor. Get the GGale trial and export the animation strips, then import them into GM.
Game Maker's image editor is actually pretty handy.
Why fix what's not broken?
WHAT

I would have thought you of all people would despise Game Maker's image editor.
Logged

Rory
Level 4
****



View Profile
« Reply #88 on: November 05, 2008, 04:49:12 PM »

Yeah, gotta hate the resizing. In that respect, MS Paint is better.
Logged
Soulliard
Level 10
*****


The artist formerly known as Nightshade


View Profile WWW
« Reply #89 on: November 05, 2008, 06:03:51 PM »

Yeah, gotta hate the resizing. In that respect, MS Paint is better.
Undecided
Logged

William Broom
Level 10
*****


formerly chutup


View Profile
« Reply #90 on: November 05, 2008, 09:51:45 PM »

*ahem*

Thanks Derek! Now we can finish Naija (I think).
Logged

Laremere
Level 5
*****



View Profile
« Reply #91 on: November 06, 2008, 01:14:15 PM »

What about sounds?
Logged

If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?

"Everything that is really great and inspiring is created by the individual who can labor in freedom."
-Albert Einstein
mokesmoe
Level 10
*****



View Profile WWW
« Reply #92 on: February 07, 2009, 11:08:21 PM »

I tried to make a wall-slide sprite but when I save it the picture messes up.
I've tried save as every type of file, but none of them work. (and I had to recolour it like 5 times Cry)
This is the picture that looked best, so could someone else fix the colours for me?

Also, this is pretty much my first time doing pixel art, so thats my excuse if it sucks.
Logged
Soulliard
Level 10
*****


The artist formerly known as Nightshade


View Profile WWW
« Reply #93 on: February 08, 2009, 08:59:02 AM »

What program are you using? I've never had that happen to me before (I generally use Graphics Gale or GIMP). Don't worry too much about the colors, though, since that's easily fixed.

That's a good start, but you'll want both legs to be attached to the wall. Otherwise, it doesn't look like she's holding on very well.
Logged

godsavant
Guest
« Reply #94 on: February 08, 2009, 10:34:43 AM »

There we go.



Good job with the posture, mokesmoe, but whatever graphics program you're using, it's rather lossy.
« Last Edit: February 08, 2009, 10:38:21 AM by godsavant » Logged
moi
Level 10
*****


DILF SANTA


View Profile WWW
« Reply #95 on: February 08, 2009, 10:52:24 AM »


This one looks better IMO
Logged

subsystems   subsystems   subsystems
mokesmoe
Level 10
*****



View Profile WWW
« Reply #96 on: February 08, 2009, 11:00:01 AM »

I'm using paint on vista.
I blame vista more, cause this never happened to me on xp.
I think it's because I didn't change the palette, so it changed the colours to fit the default palette.
In fact, vista doesn't have any of paints shortcut keys, like for eyedropper.
And go ahead and laugh at for using paint, I don't care.
Logged
godsavant
Guest
« Reply #97 on: February 08, 2009, 11:05:09 AM »

I use Paint on Vista as well. Undecided I don't see where the humor is.
Logged
mokesmoe
Level 10
*****



View Profile WWW
« Reply #98 on: February 08, 2009, 12:20:11 PM »

I tried changing the colour palette, and it worked, so that must have been the problem.
Here's both of ours together for comparison:

I like both images, but the shading on my legs isn't very good.
Good job with the posture, mokesmoe
Actually, this is changed very little form the idle picture. (though not the first frame, for some reason)
I completely redid the right leg and arm (our right), moved over the left hand and added a toe to the left foot.
Her body, head and left leg are completely untouched
Logged
godsavant
Guest
« Reply #99 on: February 08, 2009, 12:23:32 PM »

Originally, I was going to just fix the colors on your image and leave be, but it just doesn't seem natural to slide down anything using just one arm and one leg. Probably from playing a lot of Mega Man X, but that's just the most comfortable posture for me. Shrug

EDIT:

Fixed the weird shading on her legs, among other things.

« Last Edit: February 08, 2009, 12:34:25 PM by godsavant » Logged
Pages: 1 ... 3 4 [5] 6 7 ... 9
Print
Jump to:  

Theme orange-lt created by panic