sega
Genesis
Level 2
I superdig
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« Reply #160 on: June 14, 2007, 09:51:55 AM » |
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Ah yes, welcome Rey-o. Your work is quite good. And someone relinquish this tutorial. I haven't seen it.
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Musenik
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« Reply #162 on: June 15, 2007, 01:10:04 PM » |
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Greetings!
Someone on another indie site claimed there were a bunch of elitists over here. Can't pass up an opportunity for mischief like that?
I have shipped one indie title and have been a finalist in the IGF, twice. I started working for the game industry as a software engineer and a game designer in 1992.
Sorry, I can't get anymore elitist than that...
I'm really enjoying the indie game scene. Hopefully, the majority here are finding it rewarding, one way or another. Feel free to hit me up for advice or with a flame-thrower. My experiences have been very annealing. There plenty, still, that I have to learn. You'll be seeing my own requests for help, time and again.
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« Last Edit: June 15, 2007, 03:15:33 PM by Musenik »
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Alec
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« Reply #163 on: June 15, 2007, 01:13:00 PM » |
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Someone on another indie site claimed there were a bunch of elitists over here.
Link?
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sega
Genesis
Level 2
I superdig
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« Reply #164 on: June 15, 2007, 06:19:35 PM » |
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Someone on another indie site claimed there were a bunch of elitists over here.
Link? Don't bother. Whoever said that, especially if they post on OTHER forums, is beneath us.
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moi
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« Reply #165 on: June 15, 2007, 06:45:23 PM » |
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Someone on another indie site claimed there were a bunch of elitists over here.
Link? Don't bother. Whoever said that, especially if they post on OTHER forums, is beneath us. Yeah whatever... On their forum, their new favorite discussion is how they can scam email adresses from their customers and send them unwanted "mailing lists" full of casual clones announcements \o/ . And the reason we are elitists is probably because we don't have those discussions about, for example, how many ads we can cram on our websites before the customer looses track of the "BUY NOW CLICK HERE CLICK CLICK!!!" buttons. They have no lessons to teach us...
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« Last Edit: June 16, 2007, 12:32:05 AM by moi »
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subsystems subsystems subsystems
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Musenik
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« Reply #166 on: June 16, 2007, 12:25:56 AM » |
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Thanks for the warm welcome!
Better keep my asbestos shorts on, tonight.
So, where might I find the programming language religious wars around here?
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sega
Genesis
Level 2
I superdig
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« Reply #167 on: June 16, 2007, 01:00:52 AM » |
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Seriously, welcome And good job on the Witch's Yarn. By the way, while I was joking about the "beneath us" comment (hopefully obviously), I can't speak for moi, and it worries me. Oh, and I don't know what thread would be good to discuss your inferior programming language in, but the Technical section a good place to start.
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Musenik
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« Reply #168 on: June 16, 2007, 08:22:38 AM » |
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Seriously, welcome And good job on the Witch's Yarn. By the way, while I was joking about the "beneath us" comment (hopefully obviously), I can't speak for moi, and it worries me. Oh, and I don't know what thread would be good to discuss your inferior programming language in, but the Technical section a good place to start. Hey, thanks. I'm already finding a lot of good stuff on this forum, and some darn cool people too. All I can say is, beware my inferior programming language!!! <HA!>
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pyabo
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« Reply #169 on: June 17, 2007, 02:58:23 PM » |
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Don't bother. Whoever said that, especially if they post on OTHER forums, is beneath us. :D
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Bad Sector
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« Reply #170 on: June 18, 2007, 03:07:11 AM » |
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Hi all! I'm Kostas Michalopoulos aka Bad Sector with this real life identifier: I'm mostly a programmer (started at 7yo in GWBasic, quickly moved to Turbo Pascal with a mix of QBasic later and mostly moved to Delphi a lot later, then to C, C++, Java and others). Today i use C/C++, FreePascal/Lazarus and Java, depending on the task in hand and the mood :-). Although i'm better at programming, i also do some art :-). I had a huge post written here with detailed background information, but Konqueror crashed on me while trying to find a screenshot from an old game and since i don't have the courage to rewrite it, live with this brief description for the moment :-P. Some recent games i made are: Nico Tuvla - finished at around 2003, released at 2005 Nikwi - finished at December 14, 2005 Square Shooter - finished a couple of months ago :-) Currently i work at Track7 Games, in the production of Theseis, but i also do indie game stuff when i have the time :-). I used to play wow... ...but got bored of it pretty soon :-P EDIT: i fixed the images...
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« Last Edit: June 18, 2007, 12:31:04 PM by Bad Sector »
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~bs~
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sega
Genesis
Level 2
I superdig
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« Reply #171 on: June 18, 2007, 11:18:35 AM » |
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Welcome . Nico Tuvla looks interesting. Though there's no way I'd want to eat undersea cake. Maybe candy if it were in an airtight wrapper.
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Bad Sector
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« Reply #172 on: June 18, 2007, 12:33:08 PM » |
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Welcome . Nico Tuvla looks interesting. Though there's no way I'd want to eat undersea cake. Maybe candy if it were in an airtight wrapper. Actually it's Nikwi. Shame to myself, i used google images to find shots for my games (even if i had some in my server)
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Musenik
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« Reply #173 on: June 18, 2007, 05:57:13 PM » |
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Hi Kostas!
What do you think of working for Track 7 games?
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Bad Sector
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« Reply #174 on: June 19, 2007, 02:17:17 AM » |
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It has it's good and it's bad moments. We're making a "mainstream" AAA title, so the strain is there, but the team is relatively -to most AAA companies- small (around 20 people including the biz people) and many of them are people i already knew before, so the environment is friendly and nice.
I'm a "new guy" there, only a couple of months and a few days -the game is under development for more than two years- so i'm not really able to say if things are good or bad. But so far things seem good and i like it much more than any other job i had :-).
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Musenik
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« Reply #175 on: June 19, 2007, 02:10:27 PM » |
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... many of them are people i already knew before, so the environment is friendly and nice.
... so far things seem good and i like it much more than any other job i had :-).
Hey, good to hear it. Best of luck to you and you team. Hope you can spare time for personal projects. I never was very good at that.
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Farmergnome
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« Reply #176 on: June 24, 2007, 02:31:35 AM » |
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Yo, just saying hi all. Im a 3d artist from the mainstream game industry, who works on a little freeware rpg project called "The Iron Gaia", demo should be done one day Been lurking here awhile thought its time I throw a post up.
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sega
Genesis
Level 2
I superdig
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« Reply #177 on: June 24, 2007, 03:05:28 AM » |
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Yo, just saying hi all. Im a 3d artist from the mainstream game industry, who works on a little freeware rpg project called "The Iron Gaia", demo should be done one day Been lurking here awhile thought its time I throw a post up. If you've been lurking, then you know you owe us some images of stuff!
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skaldicpoet9
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« Reply #178 on: June 24, 2007, 03:21:44 AM » |
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Hey everyone my name is Stephen and I am a political science major (well, 3 more years lol) from Seattle. I just got involved in the indie gaming community and look forward to my game seeing fruition(I am creating a tactical/action RPG with a few friends of mine) anyways I'll see you guys around the forums....oh and if anyone has any game recommendations for me I am always on the hunt for new games to play(and then review on greatgamesexperiment.com lol...)so if you have something that you think is good let me know!
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\\\\\\\"Fearlessness is better than a faint heart for any man who puts his nose out of doors. The date of my death and length of my life were fated long ago.\\\\\\\"
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Farmergnome
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« Reply #179 on: June 24, 2007, 04:13:35 AM » |
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images of stuff aye, well heres some wip junk from the game, keep in mind most of its pretty wip. hyperlink the rest to avoid the arrogance, and the theme song for the project http://www.musicbypedro.com/music/Iron_Gaia_-_Lux_Aeterna.mp3www.theirongaia.com/images/screens/screen2.jpgwww.theirongaia.com/images/screens/screen3.jpgwww.theirongaia.com/images/screens/screen4.jpgwww.theirongaia.com/images/screens/screen5.jpgIts pretty much my expensive hobby/obsession for the last 8 or so months, classic rpg meets graphic violence, pure pwnage, and uniquie combat system
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« Last Edit: June 25, 2007, 03:59:55 AM by Farmergnome »
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