Fillers a puzzle-game I've made with C++. For graphics, sounds etc I used SDL-libraries. The game's for PC.
The idea is to fill a grid with numbers 1-9 so that the sum of each row matches to the number next to that row. Same thing with columns. The higher the difficulty level, the more you have to experiment which goes where. By putting a right number in right square, you get points. For each wrong number you lose points. Once you've completed 6 grids, you'll see your final score. The faster and cleaner you complete the grid, the more points.
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