AE Heart is a fast paced, strategic action RPG dungeon crawler. By night, explore procedurally generated dungeons to gather resources, and by day, use those resources to build up your town in order to unlock harder dungeons!
Playing as the Dreamer, you have only 30 days until your world ends. Your friend, the Oracle, was trapped in the dream world when the destruction began, and you must save her and find a way to escape before time runs out!
Features
- Over 50 unique items you can use to fight off or run from foes
- Platforming elements keep the action frantic
- Roguelike elements ensure there is always a tradeoff between risk and reward
- Mix of action and strategy keeps replayability high
- Retro theme in the style of the 16 bit classics
- Randomized class and item system means every playthrough will feel unique, but with the flavor of your starting class
- Passive and active abilities are obtained from the same pool of resources, and you can respec at any time, meaning there are always new options for customizing your character
- Level grid system adds an extra layer of depth to customization, as it presents many different ways to build your character during a single playthrough
- 11 different game modes, 6 difficulties, and 5 characters to keep replayability high
- Full Xbox controller support for comfy couch playing
You can find more information about the game and how it is played here:
http://www.telenontowers.com/AE/main.htmlhttp://www.indiedb.com/games/ae-hearthttps://www.youtube.com/channel/UCscGJjsm_g4ncI-NErWpr1Ahttps://twitter.com/TelenonTowersThe game is coming out on March 25th, and I plan to continue updating the game for some time. Basically, I plan on developing this game's three sequels all on the same engine, and I plan on heavily backporting new content to the older games in the series, so the game will remain in active development for at least the next 3 years, if not longer. Initially, the game will support Windows, and will release on Desura and IndieCity.
Check out the links and let me know what you think! I love feedback, and even though this game's release is very soon, I can take feedback into account for future updates and for the sequels. Thanks for checking the game out!