kamoh
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« on: April 13, 2013, 04:44:16 AM » |
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Has anyone used TWINE much? I'm kinda surprised that there doesn't seem to be more use of it in here, especially considering how user (and writer) friendly it is to get something up and running. I haven't dug into it much yet, but there seems to be a large possibility space of things you can do with it to further interactive narrative. I'll start with some of the ways it's used in scarfmemory by Michael Brough- http://www.freeindiegam.es/2013/03/scarfmemory-michael-brough/
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Capntastic
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« Reply #1 on: April 13, 2013, 05:48:43 PM » |
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I use Twine, I'm polishing my CSS abilities to get good.
I have no real bag of tricks yet, since I'm a bad programmer, but going through Porpentine's and Anna Anthropy's more complex works are a good way to see what's possible.
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feminazi
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« Reply #4 on: April 14, 2013, 02:42:19 PM » |
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i made this program jsut cos. http://studioeres.com/eva/twinert/index.html idk why anyone would make a twine for metro but whatever oh note it doesnt support css but u can probably edit da vs project
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Capntastic
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« Reply #5 on: April 14, 2013, 07:48:20 PM » |
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If someone could get Twine to work on Kindles (or Kindle to support Twine) I would be the happiest man alive.
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kamoh
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« Reply #6 on: April 15, 2013, 12:25:18 PM » |
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Does the Kindle have a browser? Since the files are just html, why wouldn't TWINE games work on a kindle?
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Panurge
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« Reply #7 on: April 15, 2013, 12:34:15 PM » |
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I personally lean towards Twine at the moment, but inklewriter is worth looking into if you want to port to kindle - they'll do it for you for a fiver. It can do pretty much everything Twine can in terms of mechanics.
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Evan Balster
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« Reply #8 on: April 15, 2013, 03:08:13 PM » |
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Twine is built on Tiddlywiki, which is built upon some kind of HTML deep magic. Probably kindle's browser isn't conformant enough to handle all that Javascript wizardry.
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Creativity births expression. Curiosity births exploration. Our work is as soil to these seeds; our art is what grows from them...Wreath, SoundSelf, Infinite Blank, Cave Story+, <plaid/audio>
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kamoh
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« Reply #9 on: April 16, 2013, 06:22:25 PM » |
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Hmm, interesting. Is there any kind of Kindle audience for TWINE games you think? It might be neat to release a Kindle 'book' that's just a bunch of links to TWINE games ported to kindle
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Trystin
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« Reply #10 on: April 30, 2013, 02:12:57 AM » |
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If someone could get Twine to work on Kindles (or Kindle to support Twine) I would be the happiest man alive.
Holy shit dude, if that was reality I would be ecstatic.
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Capntastic
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« Reply #11 on: April 30, 2013, 05:14:52 PM » |
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Trystin
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« Reply #12 on: May 01, 2013, 12:29:40 AM » |
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That one is awesome, I thoroughly enjoyed it.
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tanyaxshort
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« Reply #13 on: June 25, 2013, 05:39:24 PM » |
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Also a cool multiplayer twine, from back in January (local multiplayer, kinda like a board game??): http://damiansgames.com/post/41631118329/theverminthroneMy own firstie Twine game is here, though it experiments more with story structure (internalised versus externalised action and narrative) rather than CSS craziness: http://tanyaxshort.com/stowaway.htmlLet me know if you play/read it and what you think - I treated it like writing a short story, but it quickly evolved to be sliiiightly more game-like...
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