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TIGSource ForumsDeveloperArt (Moderator: JWK5)Mockups Followup
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reallyjoel
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« on: May 05, 2012, 12:21:32 PM »

Browsing through the Mockups thread is SO inspiring. I was thinking one thing - a lot of these has to have been turned into actual games by now..?! I'd love some examples, like before/after type deal, would be lovely if anyone could post an example of how a mockup turned out as an actual game!
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LordAndrew
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« Reply #1 on: May 05, 2012, 06:46:41 PM »

This little gem here was posted on October 23rd, 2009.  It went on to actually become a thing.  On Steam even!
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Happy Shabby Games
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« Reply #2 on: May 05, 2012, 07:07:44 PM »

I posted this mockup October of last year




and this is the result -

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BoxedLunch
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« Reply #3 on: May 05, 2012, 10:40:11 PM »

Fez i think
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sergiocornaga
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« Reply #4 on: May 06, 2012, 06:32:07 AM »

Fez i think

Pretty good example. I think I'll dump some early Fez art! These images were made by Phil Fish in June through September 2007.















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mono
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« Reply #5 on: May 06, 2012, 06:57:26 AM »

Pretty good example. I think I'll dump some early Fez art! These images were made by Phil Fish in June through September 2007.

That is amazing dude, thanks!
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reallyjoel
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« Reply #6 on: May 07, 2012, 03:47:10 AM »

Awesome! Keep em coming! =)

Incidentally, Blitz Meet looks like it plays very similar to a prototype we put out just a couple of weeks ago: http://ludosity.com/play-webgames/smashanoid/
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initials
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« Reply #7 on: May 07, 2012, 03:31:07 PM »

I got in touch with the artist of this.


And I'm halfway through turning it into a game.
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Delko
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« Reply #8 on: May 07, 2012, 08:26:27 PM »

Ive got some from Turbo Run back when it was just me and DeeLekgolo working on the graphics with no programmer. These are from around March of last year, and boy does it show.





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i wanna be the guy
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« Reply #9 on: May 07, 2012, 09:01:22 PM »

hahaha fuck remember when i made like 5 sprites and 2 animations and thought i had the talent to make a game






here's the most recent thing for it

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emacs
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« Reply #10 on: May 08, 2012, 07:10:24 AM »

Oh wow, I remember those from a few years ago.  You've improved a lot since then. Hand Thumbs Up Left
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moi
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« Reply #11 on: May 08, 2012, 11:04:09 AM »

Ive got some from Turbo Run back when it was just me and DeeLekgolo working on the graphics with no programmer. These are from around March of last year, and boy does it show.

I like this style
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JasonPickering
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« Reply #12 on: May 08, 2012, 11:47:54 AM »

I started with this



and now my game is



I hope to finish and launch soon.
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Ant
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« Reply #13 on: May 08, 2012, 01:37:39 PM »

Splendid idea for a topic reallyjoel. I find the Mockups topic very inspiring as well so it'll be interesting to see what games made it. SmileyHand Thumbs Up Right

Anyways, made this mockup back in 2010:

Here's another idea I'd like to do something with at the start of next year. Somewhat of a psychedelic version of N except it would be much easier to control the little guy, incorporate a few special moves and the goal being to bounce on the heads of all of the pink blobs goomba-style. The background colours and image would be constantly changing and the wall colours would fade through the spectrum.



And here's the same level from the game which has been in active development for a while:



Another mockup from back in 2010:

I've been playing a lot of Minecraft recently. Just doodled this out today, pretty unfinished but I'd love to eventually do the whole wilderness survival type of game.



And here's it in action. Dev is on hiatus for the moment.



Another from 2010:



Which somehow morphed into this (again on haitus):



And finally, cheating a bit here since I posted this mockup as part of the [2012] comp:

Well I started this late and not sure if my RSI riddled hand can cope with a month of dev but I bloody wanna mak a gam! Hand Any Key



And now currently in development:

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reallyjoel
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« Reply #14 on: May 09, 2012, 02:55:43 AM »

I'd like to see all of those games finished, caiys!  Kiss
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DanFornace
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« Reply #15 on: May 09, 2012, 04:37:51 PM »

Here was the mockup:


http://forums.tigsource.com/index.php?topic=7091.msg432112#msg432112

And here is what the game became:

http://www.supersmashland.com/

For about a week after doing the mock-up I had 0 intentions of making it into a game.

I never did revamp Hyrule:


But I did get better at drawing stages over time:
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Tokinsom
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« Reply #16 on: May 09, 2012, 05:01:31 PM »

Started with this:


Original post

Ended up with this:



Moral of the story? Have an artist do art.

Unfortunately the game is on hiatus. We plan to return to it soon, though.
« Last Edit: May 09, 2012, 07:55:30 PM by Tokinsom » Logged

JaJitsu
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« Reply #17 on: May 09, 2012, 07:15:03 PM »

Cat Poke started out pretty bad:


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s0
o
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« Reply #18 on: May 11, 2012, 04:11:20 PM »

i have no idea how or why this was locked so i'll just unlock it for now.
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CK
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« Reply #19 on: May 12, 2012, 10:19:09 AM »

Cat Poke started out pretty bad:




<3
Dogs > Cats
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