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TIGSource ForumsDeveloperPlaytestingCube Mark
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Arowx
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« on: March 24, 2013, 04:29:37 AM »

Hi there I've been messing about with a simple benchmarking project called Cube Mark made with Unity.


(click image)

And it's been progressing a bit, it's aimed at DX11 hardware, but it should run on lower end systems.

Features:
  • 2D Quad Benchmark
  • 3D Cube Benchmark
  • 3D Cube with Colliders Benchmark
  • Run a combined CubeMark
  • Target 30fps
  • Target 60fps
  • Oculus Rift Mode
  • Records Last Results
  • Displays System Info
  • Allows Cut and Paste of Data

It's in development and I would be interested to know your CubeMarks and get some feedback.

Thank You
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