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TIGSource ForumsDeveloperPlaytestingplease delete
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« on: October 21, 2011, 04:18:36 PM »

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« Last Edit: October 24, 2015, 05:39:37 PM by delete » Logged
Bones
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« Reply #1 on: October 21, 2011, 04:44:29 PM »

Hey cool prototype, what does the noise mean when I left click?

Simple visuals were nice.
The ever changing circle enemies were a bit distracting.
Took me a bit to realize I didn't have to click anything maybe the noise was to explain there was no clicking.

Do the red blips heal you?
Nice laser colors.
I feel it would be cool if the circle in the middle started getting some orbiting moons around it to protect it from a couple hits perhaps?

Hope my feedback is helpful.  Gentleman
« Last Edit: October 21, 2011, 07:49:10 PM by Bones » Logged

Sit down and relax,
Keeping focus on your breath,
This may take a while.

sevn
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« Reply #2 on: October 21, 2011, 09:29:07 PM »

excellent concept. Be good for some sort of instruction or more visual aid as to what does what. but defiantly loving it. What was the inspiration?
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PompiPompi
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« Reply #3 on: October 22, 2011, 12:50:44 PM »

Nice game. I guess the moving with ASWD are also left overs? Because it seemed to me I could move the circle thing with it. But it didn't really matter for the relative position of the enemies.
And yea, aiming without mouse click is kind of hard, for some kind of a reason. But it also makes for an interesting gameplay.
I like it. Smiley
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Master of all trades.
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« Reply #4 on: October 22, 2011, 01:00:30 PM »

I liked this mini-game very much. You could do it in Flash and upload it on Kongregate.

I lost at 52
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deathtotheweird
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« Reply #5 on: October 22, 2011, 01:29:07 PM »

was I playing it wrong by just holding the mouse down? I got to 70 points before I got bored.

felt like a less interactive asteroid clone.
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