NEW Instruction video for IGF (I scrapped the other one!)
The video shows the instructions for the game!
Hello, my name is Michele and this is the project I have been working on for a little less than a year (among other things).
Before we start, take a look at the trailer I have produced a few months ago and which is in no way a final form!
(should have been around this Febraury)
Oh, and this is a Xenos:
This was what spawned out of my team in the Videogame Design and Programming course at the Politecnico of Milano, in Italy, during which we had to create a prototype, or better a demo, of a game. Long story short, from 5 people only I am left, the game got good reviews at the various internal presentations and even press coverage here in Italy, I am thus now producing it with the support of a local company.
The gameXenophonic is a puzzle game tied to a musical game in which you, the Divine, will guide the small Xenos aliens along a dangerous journey with in order to save them.
The storyUp to a few years ago, the Xenos lived happily on their world, eating, playing and singing on rhythm at the omnipresent music, gift of the Divine god of music.
One day, an alien planet crashed violently against the Xenos' world, causing a big explosion. From this big bang, a new world was born, unhospitable and void of any music.
The Xenos are now alone and scared, surrounded by strange obstacles and hungry monsters, unable to act without music! You, the Divine, cannot bear all of this and you have decided to help the little aliens find a new home.
The gameplayThe game is controlled entirely with the instrument positioned in the lower part of the screen, called Xenophone. Thanks to the notes you will play on this instrument, you will be able to act on the world.
The creatures from your world are all profundly influenced by music and, above all of them, the small Xenos.
Following the notes you will play, they will move, act, push... anything they need to surpass the obstacles they'll meet in order to reach the big stone head and get to safety! In the meantime, the Xenos will sing with you and the music in the world will be recreated once again!
Not only the Xenos live in this new world. The monsters hide in many areas and they too are attuned to music. By making use of their skills you can lend an additional hand to the Xenos.
Features7 Xenos with different abilities
5 areas with 10 levels each
dozens of different obstacles
10 monsters that will help you resolve the puzzles
dynamyc music, getting more complex as the level procedes
lots of instruments to unlock
medals for the fastest players
a recording area
When and where?Hopefully this spring, will be published on iOS and Android (the game has been thought for the iPad or the Wii, due to the particular control scheme) then on Windows and Mac.
A little newer stuffThese are screens and concept models made in the last months by me.
Asteroid areaMetropolis areaCutscenesRecording grounds!Old main menuFirst Area MusicA newer screen for you! (Although set on low quality, I'll redo it)
What do you want? D:I have registered in this site as it looks like a thriving community and thought it would be a good place to get feedback!
For now, I have only these screens to show, as a demo would be still too unstable (I am in the process of creating levels now), but I would like to bring it online soon.
I would like some feedback on the game idea and design department! Please note that I did everything, from the programming to the music and art and so I do not have access to over-the-top artsy people. I try to do my best, tho.
Note also that many of the models shown in the video, mainly the monsters, are now completely outdated. If there is feedback, I will post more stuff!
If you like the game, check the
facebook page for more screens and information or feel free to contact me!
Please excuse my English as it is not my main language and thank you for your attention!