compositeredfox
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« on: July 11, 2010, 10:52:00 PM » |
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Hey everyone, My name's Fernando, I live in Buenos Aires and this is my first endeavour as an indie. About a month ago I went crazy and quit my job in the industry to do games. After a few weeks of intense prototyping I decided on this concept for a flash game and I'm now working full time on it. Since I'm running out of money, I'm keeping this one short and sweet with as much polish as I can put. It's a flash based puzzle game, part jigsaw, part sliding puzzle, where you move or rotate segments of an image, affecting the others segments (i.e. move a part to the left, and the other ones moves to the right), and you have to find the combination of movements to get the image back together. The background images are particle-based generative pieces that flow as you solve the puzzle. Here's a few screens: And a trailer! I'll be keeping this updated EDIT:
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« Last Edit: September 03, 2010, 10:56:46 AM by compositeredfox »
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lnsine
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« Reply #1 on: July 11, 2010, 11:15:15 PM » |
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Looking tantalizing, fox! I'm glad you decided post it on the forums, motivation is key to success. Fill us in more on what we're seeing: What are the words at the top of the screen, and what do they mean? What's in the top-right? An explanation of the mechanics you have in mind would also be great as well. Regardless, keep us informed and good luck with your career shift I want to see this closed beta!
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compositeredfox
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« Reply #2 on: July 11, 2010, 11:28:38 PM » |
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What are the words at the top of the screen, and what do they mean? What's in the top-right? An explanation of the mechanics you have in mind would also be great as well.
Thanks a lot for the kind comments, sir! The words above are the name of the level (wich right now just spells what the game needs the most), and the amount of moves you made. The mechanics are all about relationships. The game plays by clicking and dragging the parts of the image. Each part moves in only one particular axis (left-right, up-down, rotates, etc). When you move a part, it may move the other parts, either the same way or the other way. Here's a screen from the first prototype: So you have to move the parts and remember the relationships between them, and get all of them in the right position. It can be quite tricky. you're in top in the list, be happy
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rayteoactive
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« Reply #3 on: July 12, 2010, 04:43:11 AM » |
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It's gonna be tough to top that name later
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j0d1
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« Reply #4 on: July 12, 2010, 08:51:03 AM » |
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I love the name! Very Google-friendly
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agj
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« Reply #5 on: July 12, 2010, 07:00:33 PM » |
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Visually arresting. Would like to see those images in motion.
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lnsine
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« Reply #6 on: July 16, 2010, 04:41:15 PM » |
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There's been a severe lack of sexy lately! Hope this is still going well, looking forward to some updates. Also, did you recover your code for that music program?
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compositeredfox
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« Reply #7 on: July 16, 2010, 08:52:49 PM » |
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There's been a severe lack of sexy lately! Hope this is still going well, looking forward to some updates. Also, did you recover your code for that music program?
Thanks! Things are going smoothly, I'll post some updates and screenshots next week. And no, I didn't recover those files, guess I'll code it again.
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Godspeed You! Gabe Newell
Level 0
feel it all around
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« Reply #9 on: July 25, 2010, 07:25:52 PM » |
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Wow. Very cool looking, I'd love to know how you did it.
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lnsine
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« Reply #10 on: July 25, 2010, 07:59:11 PM » |
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compositeredfox
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« Reply #11 on: August 02, 2010, 07:14:07 AM » |
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A quick update. Although it's now called Dependant I'm keeping the post title =) I've got all the screens working, multi language support and I got some very positive and thorough feedback from the testers, wich were awesome. Now I'll be working on making levels and generative music! and have a trailer ready by the end of the week, so be hyped. Screenies:
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lnsine
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« Reply #13 on: August 06, 2010, 04:07:00 PM » |
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Looking great so far! I assume the topless men are to fit the sexy quota quite nice.
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Noel Berry
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« Reply #14 on: August 06, 2010, 08:13:29 PM » |
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Wow, really like the colours and such. It's looking great man! (is one of those topless men Mr. Bean (Rowan Atkinson) ?)
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compositeredfox
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« Reply #15 on: August 06, 2010, 08:55:05 PM » |
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(is one of those topless men Mr. Bean (Rowan Atkinson) ?)
It sure is
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compositeredfox
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« Reply #16 on: August 06, 2010, 08:55:59 PM » |
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dude...if you get some good music with this. I'm 100% certain this will be a massive success. :handmoneyR: The art makes me want to listen to the Pixel Junk Eden Soundtrack The music is my main problem right now. Anything I make sounds awful. Any (free) help will be most appreciated
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compositeredfox
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« Reply #17 on: August 18, 2010, 08:38:36 PM » |
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Whee! I'm in the final countdown! I have just 20 levels to go, a lot of tweaking to do and I got the awesome guys at Leemus Music to do the soundtrack. And best of all, it's trailer time!
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compositeredfox
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« Reply #18 on: September 03, 2010, 10:58:59 AM » |
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Phew, it's been some pretty busy weeks. The game is mostly complete, and is now up on FlashGameLicense for testing. You can't wait, you want to check it out!
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Alistair Aitcheson
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« Reply #19 on: September 03, 2010, 11:40:26 AM » |
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Just watched the trailer. That looks awesome! :D
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