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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 2Blaizer's Gam (Latest: v1.0), and Title Remixer
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Author Topic: Blaizer's Gam (Latest: v1.0), and Title Remixer  (Read 6210 times)
Blaizer
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« on: December 06, 2009, 09:22:22 PM »

I maek gam.

So, I'm going to be making a point-and-click puzzle platformer inspired by Neverhood. So far, I know I will be using:


Look at a Neverhood video if you haven't played it. Just think the platformer parts of that, except with a Fat Guy and Jdil's tileset... Sorry about the lack of Neverhood videos on Youtube, I tried to make one, but Fraps doesn't like it.

I will be writing it in C++. I may need some help, but I'll ask when I actually have something to show/run into a problem.
« Last Edit: December 16, 2009, 12:21:12 AM by Blaizer » Logged
Blaizer
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« Reply #1 on: December 06, 2009, 09:25:07 PM »

Latest Version: 1.0

Version 1.0:
First 4 animations implemented. Not very interesting, but at least you know I'm doing work on it now.
  > Cycle through the animations by clicking the window.

Fat Man Animations.7z - 172kb
Fat Man Animations.rar - 188kb
Fat Man Animations.zip - 251kb

« Last Edit: December 16, 2009, 12:26:35 AM by Blaizer » Logged
Pencerkoff
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« Reply #2 on: December 06, 2009, 11:11:20 PM »

Hello this is Pencerkoff

You have my blessing

...obviously anybody who wants to can use my sprites, but a Neverhood-inspired game receives a special blessing.

-PENCERKOFF
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BlueSweatshirt
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« Reply #3 on: December 06, 2009, 11:13:11 PM »

I'm up to help with any C++ oriented problems you may have.  Beer!
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Blaizer
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« Reply #4 on: December 07, 2009, 12:00:31 AM »

Hello this is Pencerkoff

You have my blessing

...obviously anybody who wants to can use my sprites, but a Neverhood-inspired game receives a special blessing.

-PENCERKOFF
Awesome.

I'm up to help with any C++ oriented problems you may have.  Beer!
Awesome thanks, I will be starting on something that will produce problems right now.
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J. R. Hill
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« Reply #5 on: December 07, 2009, 08:06:46 PM »

Godspeed young warrior.
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saluk
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« Reply #6 on: December 07, 2009, 09:18:25 PM »

Are you going to have a ginormous wall of text? That was awesome. And bad. But in a good way.
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Blaizer
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« Reply #7 on: December 07, 2009, 09:32:48 PM »

Yay, it's done.

I HAVE MADE THE:


(Click the image to start using it)

It's a simple html page that lets you type in whatever game name you like and it will make it out of each individual letter of the titles Pgil made.

Each image is edited so that the letters don't intrude on each others space, but it was simple pulling them around and adding a pixel here and there. You will need to download them all if you plan on using remixed titles. I might be implementing -N's set of titles (thanks Tocky) but it's a long and boring process to edit all the images and map where each one starts and ends, so maybe later. The source can be found here which you'll need to look at if you plan on putting it into your own engine with whatever language you're using. It will be a bit different to my Perl code, I use some pretty cheap shortcuts unique to Perl, but you should be able to figure most of it out even if you have no Perl knowledge (PHP is very similar to Perl).

Thank you to Mocker for hosting my Remixer. Here is the complete zip of it if you still want it anyway. Mocker also made a nice png generator from it, a link to that is on the page once you type something in. Here is the source for that.
« Last Edit: December 08, 2009, 08:19:43 PM by Blaizer » Logged
Blaizer
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« Reply #8 on: December 07, 2009, 09:34:32 PM »

Are you going to have a ginormous wall of text? That was awesome. And bad. But in a good way.
I have something planned Grin.
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tok
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« Reply #9 on: December 07, 2009, 09:54:22 PM »

-N's words:
http://forums.tigsource.com/index.php?topic=9165.0
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Mocker
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« Reply #10 on: December 07, 2009, 10:54:55 PM »

put it on my server at http://thegupstudio.com/scripts/remixer/remixer.pl?text=&hidden=assemblee+title+remixer&random=Randomize!!!
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Mocker
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« Reply #11 on: December 08, 2009, 03:20:45 AM »

I decided to have a little fun with your remixer perl script, and modified it to use GD to generate a png based upon the text string and output it directly, so to get
"remixer is awesome"
you'd load http://thegupstudio.com/scripts/remixer/remixGD.pl?text=remixer%20is%20awesome


I modified the remixer.pl to show a link to the GD version of the entered text too

remixGD source: http://thegupstudio.com/scripts/remixer/remixGD.txt
I'll leave it up on my server though if anyone wants to rip images directly from it
« Last Edit: December 08, 2009, 03:26:01 AM by Mocker » Logged

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postlogic
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« Reply #12 on: December 08, 2009, 03:41:19 AM »

The remixer perl script has a few errors.. Seem you can only generate a logo once, and only if the hidden variable in the url is not set.
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Mocker
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« Reply #13 on: December 08, 2009, 04:48:14 AM »

Oops that was the addition I put in; it's fixed.
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Blaizer
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« Reply #14 on: December 08, 2009, 07:56:57 PM »

Thanks for hosting this! I was thinking of making a png of the output but I haven't learnt about any of that yet. Thanks for doing it! One thing to add would be the 4px gap between letters. Hope you like my code, it was pretty confusing to write, but it all makes sense. If I was to do it again, I would have used lexical scope but I thought it was going to be a really small project at first so I didn't bother with it.

I've realised a problem. It means you don't get "in", "and the" and "of the" when you click Randomize. It's easy to fix luckily. Where we do the regex, change:

Code:
s/[^a-z ]+//ig; #remove everything but letters and spaces
tr/[A-Z]/[a-z]/; #lowercase
s/ {2,}/ /; #only once space at a time
s/\band the\b/&/g; #and the to &
s/\bof the\b/%/g; #of the to %
s/\bin\b/:/g; #in to :
if(/^ ?$/) { undef $randomize; }
@chars = split //; #make a list of the characters
$text = $_; #need him later

to:
Code:
s/[^a-z ]+//ig; #remove everything but letters and spaces
tr/[A-Z]/[a-z]/; #lowercase
s/ {2,}/ /; #only once space at a time
$text = $_; #need him later
s/\band the\b/&/g; #and the to &
s/\bof the\b/%/g; #of the to %
s/\bin\b/:/g; #in to :
if(/^ ?$/) { undef $randomize; }
@chars = split //; #make a list of the characters

And that should work fine.

EDIT: The main Title Remixer post has been updated with all of those links. Coooool.
« Last Edit: December 08, 2009, 08:19:08 PM by Blaizer » Logged
Mocker
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« Reply #15 on: December 10, 2009, 06:32:55 AM »

I added your fix to the hosted copy and added 4px spacing to the letters  Coffee
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Blaizer
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« Reply #16 on: December 14, 2009, 07:27:06 AM »

Big update coming tomorrow! Just wanted to prepare you... Grin
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J. R. Hill
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« Reply #17 on: December 14, 2009, 07:31:01 PM »

Help I'm not prepared!!
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Blaizer
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« Reply #18 on: December 15, 2009, 03:50:19 AM »

Sorry, I promised an update today and it's not ready yet. It will come tomorrow... hopefully. Just need to trick C++ into doing what I want it to do.
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Pencerkoff
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« Reply #19 on: December 15, 2009, 04:23:05 AM »

Hello this is Pencerkoff

Just cram more clay into your computer.  I'm pretty sure that's how they made the Neverhood.

I am curious what you've got

-PENCERKOFF
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