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May 08, 2024, 08:54:17 AM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 2999-in-1 Increpare Games [ORYX-FREE]
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Author Topic: 999-in-1 Increpare Games [ORYX-FREE]  (Read 8516 times)
oryx
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« Reply #20 on: December 08, 2009, 09:30:15 PM »

999-in-1 Art Games [ORYX-FREE]
 Cry
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Blaizer
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« Reply #21 on: December 08, 2009, 10:08:12 PM »

999-in-1 Art Games [ORYX-FREE]
 Cry
So... one whole game isn't going to use your sprites? Cheesy
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Kazerad
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Should really make more games.


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« Reply #22 on: December 08, 2009, 10:29:24 PM »

So... one whole game isn't going to use your sprites? Cheesy
Technically 999 games.
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Tesse
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« Reply #23 on: December 09, 2009, 08:31:15 AM »

I support you at 300% Coffee Coffee Coffee
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Please be friend of me.
Sos
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I make bad games


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« Reply #24 on: December 09, 2009, 08:55:06 AM »

Hmmm... how are you doing? Wink
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mirosurabu
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« Reply #25 on: December 09, 2009, 11:25:18 AM »

Current activity: Filtering assets.

I don't have all of the assets yet though, so downloading the missing ones is also part of the mentioned activity.
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SirNiko
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« Reply #26 on: December 09, 2009, 07:55:41 PM »

But given the way I am starting to think about "art games" I think it doesn't really matter if it loops properly or not.

It's not a bug, it's a feature.

Depending on how hilariously random these games become, a feature that lets you print out a code to share with friends to let them play the random game you just played could increase replay value.

-SirNiko
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mirosurabu
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« Reply #27 on: December 09, 2009, 08:18:39 PM »

The game code! Hell yeah, that's a good idea. (:

I'm also thinking in terms of Lala Land and Mr. Fuzz's games.
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Fuzz
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« Reply #28 on: December 09, 2009, 09:28:49 PM »

a lala land-like generator could potentially work, not so much with increpare and etc.

who is mr. fuzz and what has he made? (unless this is a reference to me and that 20-in-1 art game thing i made for the cockpit compo, but that's not really notable)
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mirosurabu
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« Reply #29 on: December 11, 2009, 05:14:18 PM »

I made a progress today - I created a folder for the game.


 Lips Sealed
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increpare
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« Reply #30 on: December 12, 2009, 03:59:42 PM »

Oh dear.  Erm.  Hope it works out, whatever it works out as in the end  Beer!
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György Straub
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Friendly Giant Nano


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« Reply #31 on: December 12, 2009, 04:18:36 PM »

RONG!
An art game is a pseudo game (doesn't need to be actually a functional working game) that is frequently interrupted by stupid text who tries to give moral lessons and a sad ending.

Hand Point LeftMy Word!Hand Point Left

Well if it isn't the definition of the year.
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moi
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DILF SANTA


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« Reply #32 on: December 12, 2009, 08:00:55 PM »

RONG!
An art game is a pseudo game (doesn't need to be actually a functional working game) that is frequently interrupted by stupid text who tries to give moral lessons and a sad ending.
Well, that or abstract neon shapes moving in a fluid simulation.
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subsystems   subsystems   subsystems
Hangedman
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Two milkmen go comedy


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« Reply #33 on: December 13, 2009, 11:51:37 AM »

With rain effects and a soundtrack that sounds like Boards of Canada in a meat grinder.

In all seriousness, this looks cool. Keep at it!
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AUST
ITIAMOSIWE (Play it on NG!) - Vision
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SimpleSyrup
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« Reply #34 on: December 13, 2009, 12:55:39 PM »

i want Boards of Canada to make music for my games.. Sad and me personally. like, live-in house musicians. like IDM butlers if you will. i wonder how much i would have to pay them.
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