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TIGSource ForumsDeveloperArt (Moderator: JWK5)Triangular Pixels
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Author Topic: Triangular Pixels  (Read 15802 times)
increpare
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« Reply #20 on: December 29, 2008, 12:50:27 PM »

 :D
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The-Imp
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« Reply #21 on: December 29, 2008, 03:54:44 PM »

Tired of coloring in triangles, hexagons, and Awesomefaces?

Now introducing Sqaurexels!
Not to be confused with the less cool, drab, Pixels!
With this hand dandy new coloring system, you can easily create amazing pieces of art!
It comes with:

-A template
-And imagination! You don't even need to think anything up, it's just THAT amazing.






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pen
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« Reply #22 on: December 29, 2008, 04:06:30 PM »

Tired of coloring in triangles, hexagons, and Awesomefaces?

Now introducing Sqaurexels!
Not to be confused with the less cool, drab, Pixels!
With this hand dandy new coloring system, you can easily create amazing pieces of art!
It comes with:

-A template
-And imagination! You don't even need to think anything up, it's just THAT amazing.

All that in one package? This seems too good to be true, The-Imp! Tell me more about this wonderful contraption, how can you afford to sell it at this low price, and how can I get my hands on it!?
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I AM FREE!
brog
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« Reply #23 on: December 29, 2008, 04:29:55 PM »

DON'T LISTEN TO HIM! My hexels™ have TWICE as many edges!  Durr...?

My heptels go one better.
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pen
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babyman


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« Reply #24 on: December 29, 2008, 04:48:26 PM »

DON'T LISTEN TO HIM! My hexels™ have TWICE as many edges!  Durr...?

My heptels go one better.

OH YEAH?! I DON'T THINK S-

...

DAMN IT ALL, WE WILL GO BANKRUPT!

Angry

EDIT: I'M IN LOVE WITH HIS MOUSTACHE! AND WHY AM I TYPING IN ALL CAPITAL LETTERS, I DON'T EVEN USE CAPS LOCK!
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Mr. Yes
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« Reply #25 on: December 29, 2008, 04:51:42 PM »

We need some circular pixels.  Cool
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The-Imp
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« Reply #26 on: December 29, 2008, 04:54:11 PM »

We need some circular pixels.  Cool
I thought about it.

And than I was all like: "I can't make circles tile flawlessly"!
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pen
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« Reply #27 on: December 29, 2008, 04:56:46 PM »

We need some circular pixels.  Cool
I thought about it.

And than I was all like: "I can't make circles tile flawlessly"!
More like "can't make lite-brites without getting arrested"  Giggle
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The-Imp
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« Reply #28 on: December 29, 2008, 05:18:35 PM »

We need some circular pixels.  Cool
I thought about it.

And than I was all like: "I can't make circles tile flawlessly"!
More like "can't make lite-brites without getting arrested"  Giggle
I could If I gave it a different name, and sold on eBay.
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Zaphos
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« Reply #29 on: December 29, 2008, 06:30:47 PM »

DON'T LISTEN TO HIM! My hexels™ have TWICE as many edges!  Durr...?

My heptels go one better.

Oo ... it's awesome! Kiss

Now you have to animate it Smiley
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Bob le Moche
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« Reply #30 on: December 29, 2008, 07:40:38 PM »

Hexels are so much cooler than pixels... I wish screens worked with hexels instead  Sad
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The-Imp
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« Reply #31 on: December 29, 2008, 07:42:39 PM »

Hexels are so much cooler than pixels... I wish screens worked with hexels instead  Sad
It certainly WOULD look interesting.
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Zaphos
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« Reply #32 on: December 29, 2008, 08:32:48 PM »

Hexels are so much cooler than pixels... I wish screens worked with hexels instead  Sad
Well, the idea of a screen is to make the dots small enough that the shape doesn't matter ...

And pixel art tends to be (currently) decoupled from the way the screen works, since the pixels tend to be so large, so there's nothing really keeping people to squares.  So a game in hexagonal pixels could be done currently.
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Super-Dot
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« Reply #33 on: December 30, 2008, 03:32:02 AM »

Less talking more pixels, you guys! I don't care what shape they are suffice that they are elements that make up pictures.


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Kelsey Higham, student at SJSU
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« Reply #34 on: December 30, 2008, 03:45:02 AM »

that lamp looks so sad j_j
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Super-Dot
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« Reply #35 on: December 30, 2008, 04:05:51 AM »

I didn't think to anthropomorphize it! I thought it was just creepy. Like a streetlight in a dark alleyway, but smaller. But it's more sad than creepy when it's the size of a lamp. Sad

Tip: If working with triangular pixels is too weird at first, try starting with square pixels and converting them, two triangles to a square.



Then refine them so that they're not tilted (or at least tilted differently).
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Kelsey Higham, student at SJSU
fish
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« Reply #36 on: December 31, 2008, 07:50:48 AM »

*drools*

someone make that engine, quick!
with physics on the slopes.

now they need a name.

trix... nope.

equilateracels!
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The-Imp
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« Reply #37 on: December 31, 2008, 08:52:42 AM »

*drools*

someone make that engine, quick!
with physics on the slopes.

now they need a name.

trix... nope.

equilateracels!
So, who can fund this?
 Addicted
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Nitro Crate
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« Reply #38 on: December 31, 2008, 11:03:01 AM »



I tilted the triangles a bit.  Noir
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Zaphos
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« Reply #39 on: December 31, 2008, 12:55:33 PM »

with physics on the slopes.
What does this mean?
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