This is something that I've been thinking about for a while, but only got around to doing a sketch of this weekend:
It's a vertically scrolling shooter where the level, enemies, pickups and so on are generated from a music file - as you can see, most of the graphics for now are just placeholders from Tyrian. The aim is to see if I can eventually build it up to something that will produce appreciably different (and coherent) levels from songs that the player throws into it.
At the moment, it's just called
Music Shooter, another victim of my unimaginative project names. It's quite fun to just zoom around and watch the explosions, though.