Yeah I shipped it with .NET Framework and XNA just to be sure. The game itself is only 4 megs.
The game is a casual puzzle-strategy game. You must swap chinese symbols to make combinations of 3, 4 or 5 (this is similar to Bejeweled). Each combination you create will spawn an arrow, but it won't provide you any points. To get points you have to throw the Shuriken (ninja star). The shuriken will destroy all symbols in its path and give you points for each. If the shuriken hits an arrow, it will be deflected in the direction of the arrow and you will increase your multiplier. Once the shuriken hits the sides of the grid, it will destroy a wall. This creates a hole, and if you throw the shuriken into that same hole, it's game over.
Note: Press ESC at the game over screen to return to the main menu.
The core strategy of the game is making large chains of arrows. Arrows can be swapped at all times to make even larger chains. Creating new arrows can increase your chain or send it into a dead-end.
I'll do better than a screenshot and give you a youtube video :D
http://www.youtube.com/v/Dsa2Yv2wEgg?version=3(Edit: I can't seem to get the flash embed to work, not sure if anyone can help?)