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TIGSource ForumsDeveloperArt (Moderator: JWK5)How To Train Your Dragon - retro game style
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Author Topic: How To Train Your Dragon - retro game style  (Read 2099 times)
KarenB
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« on: October 23, 2011, 12:27:10 PM »


Hi everyone,

So, I recreated the Test Drive scene from How To Train Your Dragon in a pixel/retro game kind of style, and I'd love to show it to you guys. I'm not really sure what to call it - a demake? In any case, the scene is awesome and after I found a 8-bit remake of the score from the scene I just had to make it. It comes complete with pixelated graphics and flashing sprites when taking a hit.

Here's the video:





On my blog you can find the sprites and graphics created for the project:

http://fivehoursleep.blogspot.com/

Feel free to tell me what you think. Smiley
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http://fivehoursleep.blogspot.com - my sketchblog

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SundownKid
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« Reply #1 on: October 23, 2011, 12:59:29 PM »

Oh hey! I know you!  Cheesy

Anyway, I thought that the execution was good and sprites are well done, however, the blur on those zoomed in sprites takes away from the 8-bit effect. Optimally, all the sprites would be drawn to scale rather than zooming into them, because the resulting aliasing makes them look strange.
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J. R. Hill
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« Reply #2 on: November 08, 2011, 12:18:23 AM »

Agreed, also the mixed pixel sizes are kind of distracting, although the execution is pretty good. Smiley Hand Thumbs Up Right
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GrumpyGiant
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« Reply #3 on: November 08, 2011, 01:12:12 AM »

I like it!

But it needs more parallax scrolling.
MOAR PARALLAX.
The ocean is the perfect opportunity to scroll each scanline at a different speed.

See Shadow Of The Beast for reference.


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KarenB
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« Reply #4 on: November 14, 2011, 04:20:51 AM »

Thanks for the feedback, guys! Smiley

Kayamon, awesome link! I'll definitely be using this as ref for future projects. :D
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http://artofkab.blogspot.com - My online portfolio

http://fivehoursleep.blogspot.com - my sketchblog

http://karenb.deviantart.com - My deviantart profile
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