Strelok
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« Reply #180 on: June 02, 2012, 10:47:38 PM » |
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You could put a Game Design section with some programs for workflows, word processing softwares, prototypes, etc... I could use a good workflow program.
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TertiumQuid
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« Reply #181 on: November 23, 2012, 03:47:29 AM » |
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I wanted to give a nod to Siege, a free HTTP load testing app that lets you quickly stress a website. It works great, of course, attacking from a virtual server, but also still provides very useful heuristics when run from a dev machine. www.joedog.org/siege-home/Runs on *nix, mac osx, etc. Here's a little installation script: cd ~/ curl -L -C - -O http://www.joedog.org/pub/siege/siege-latest.tar.gz tar -xvf siege-latest.tar.gz cd siege-* ./configure make make install cd ~/ rm -rf siege-* Siege a site like so: siege -c 100 -r 10 -b http://forums.tigsource.com/ Sample output: ** SIEGE 2.72 ** Preparing 25 concurrent users for battle. The server is now under siege.. done.
Transactions: 250 hits Availability: 100.00 % Elapsed time: 2.93 secs Data transferred: 1.34 MB Response time: 0.25 secs Transaction rate: 85.32 trans/sec Throughput: 0.46 MB/sec Concurrency: 21.59 Successful transactions: 250 Failed transactions: 0 Longest transaction: 0.75 Shortest transaction: 0.14 IIRC, it's used by various GREE developers, so there's some gamedev use in the wild.
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doihaveto
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« Reply #182 on: November 24, 2012, 09:55:03 PM » |
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I wanted to give a nod to Siege, a free HTTP load testing app that lets you quickly stress a website. For doing HTTP load testing, I'd also recommend ApacheBench ( http://httpd.apache.org/docs/2.2/programs/ab.html), as a simple and well-supported tool. Of course standard disclaimers apply - load testing should be done from a separate machine, over a real network connection, httpd should live on a box similar to the final server setup, etc.
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TertiumQuid
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« Reply #183 on: November 25, 2012, 04:37:52 AM » |
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I wanted to give a nod to Siege, a free HTTP load testing app that lets you quickly stress a website. For doing HTTP load testing, I'd also recommend ApacheBench ( http://httpd.apache.org/docs/2.2/programs/ab.html), as a simple and well-supported tool. Of course standard disclaimers apply - load testing should be done from a separate machine, over a real network connection, httpd should live on a box similar to the final server setup, etc. Yep. Unless you've taken the time (and expense) to setup real world scenarios, these tests should be treated as heuristics like I said, and their results are not the type of thing you'd share in public as representative of your capacity. With that in mind, the more heuristics the better, and ab is also nice. ab -n 100 -c 10 http://forums.tigsource.com/ By comparison here is the output: Concurrency Level: 10 Time taken for tests: 19.960 seconds Complete requests: 100 Failed requests: 0 Write errors: 0 Total transferred: 2920667 bytes HTML transferred: 2861100 bytes Requests per second: 5.01 [#/sec] (mean) Time per request: 1995.971 [ms] (mean) Time per request: 199.597 [ms] (mean, across all concurrent requests) Transfer rate: 142.90 [Kbytes/sec] received
Connection Times (ms) min mean[+/-sd] median max Connect: 74 1774 3408.3 534 12537 Processing: 0 165 235.6 72 950 Waiting: 0 72 148.0 0 502 Total: 394 1940 3375.8 682 12552
Percentage of the requests served within a certain time (ms) 50% 682 66% 985 75% 1140 80% 1297 90% 7942 95% 12188 98% 12518 99% 12552 100% 12552 (longest request)
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SolarLune
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« Reply #185 on: December 24, 2012, 09:16:00 AM » |
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^ My goodness, I remember iDraw3. Right around the time of RPG Maker 2000, hah. Incredible that someone out there might still use it.
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Trystin
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« Reply #186 on: December 24, 2012, 01:17:44 PM » |
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^ More people than you think still use it, I just found out about it about 6 months ago and I was surprised to see that on some peoples live streams they use it constantly.
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Paind33r
Level 0
,jfjhftjgdtfdvfsjvfcdfgfcghfdvhvf
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« Reply #188 on: March 10, 2013, 10:43:34 AM » |
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That's a really good list of tools you got, but the only thing I would add is Rubber Duck for music.
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pinaster
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« Reply #189 on: March 12, 2013, 03:34:19 PM » |
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Hi, I'm developing a (really)simple level editor with Ogre3d engine (but the level files could be used in other engines with a good amount of will). The beta will be out this weekend, can I open a thread in "feedback" even if it's not a game? I posted here also because some of you may be interested, the plan is to release the source code so it could be used and/or extended by other developers. Links in my signature. I'm not asking to add it to the op.
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rosholger
Level 1
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« Reply #190 on: March 13, 2013, 06:07:08 AM » |
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The beta will be out this weekend, can I open a thread in "feedback" even if it's not a game?
yes you can, there are a number of non game apps there already
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SF
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« Reply #191 on: March 20, 2013, 09:59:21 AM » |
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3 of these categories are missing what I would consider the most important entries for each. Namely; AudioReaper is the only low-cost DAW that can realistically compete with the likes of Logic, Pro Tools, and Cubase. Anything else in the price range is either going to baby you through a restrictive workflow only well suited to certain electronic genres (like FL Studio) or just end up being a glorified general MIDI notation program. Get Reaper plus a used copy of any of the last several versions of NI Komplete and you'll probably have more power than you know what to do with. Text Editor/IDESublime Text has too many quality of life improvements over every other text editor for me to properly summarize how much of an impact it's had on my efficiency. I can no longer stand using anything else. It has plugins for just about any application imaginable, and the fully functional free trial is time limited only by the honour system. The website does a good job of selling you on its features. Version Controlgit, period. Nobody in their right mind should still be using CVS or SVN for new projects these days. If you need to manage huge amounts of binary data in your repo, there's also git-annex.
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« Last Edit: March 20, 2013, 12:38:13 PM by SF »
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It's a bad day to be travelling, but it's a great day to drink it!
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Mipe
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« Reply #192 on: March 20, 2013, 12:15:18 PM » |
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Shhh! Stop making everyone's lives easier.
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Player 3
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« Reply #194 on: July 05, 2013, 03:14:09 PM » |
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I'm not seeing sublime text Sublime Text has too many quality of life improvements over every other text editor for me to properly summarize how much of an impact it's had on my efficiency. I can no longer stand using anything else. It has plugins for just about any application imaginable, and the fully functional free trial is time limited only by the honour system. The website does a good job of selling you on its features. Also going to suggest Sublime Text. It's too perfect.
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nereke
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« Reply #195 on: July 10, 2013, 01:44:26 PM » |
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This has probably been suggested already, but what about SunVox for music and SFX? It's a fantastic program.
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Thomas Hiatt
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« Reply #196 on: August 24, 2013, 11:58:05 AM » |
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The list says notepad++ is cross-platform but it is actually only for Windows. I also use Sublime Text.
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icoplay
Level 0
Bodacious game plugins
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« Reply #197 on: August 30, 2013, 01:18:51 AM » |
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Hi guys - this one's only really applicable if you use Unity. If you do, then we've got an awesome plugin - it's a chat window that fits in the IDE and you can ask other devs questions and post pictures of cats. It's beta at the moment, so you'll have to email me at [email protected] - I'll send you a version immediately! I'll post back here when we do a general release, but if you love living on the edge then get the beta version. You can also follow @icoplay for updates!
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Liza
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« Reply #198 on: September 02, 2013, 04:16:31 AM » |
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I'm not seeing sublime text Sublime Text has too many quality of life improvements over every other text editor for me to properly summarize how much of an impact it's had on my efficiency. I can no longer stand using anything else. It has plugins for just about any application imaginable, and the fully functional free trial is time limited only by the honour system. The website does a good job of selling you on its features. Also going to suggest Sublime Text. It's too perfect. I came here hoping someone else had brought up the gaping hole in the original post where Sublime Text should be listed.
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Saishy
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« Reply #199 on: September 12, 2013, 02:30:24 PM » |
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The fact that Graphics Gale is not listed makes me sad :c
I think it's the best sprite tool ever made by humanity.
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