Some quick instructions:
Basically you start with a blank map. Click anywhere to explore your first room. From then on you can click any spot adjacent to any explored rooms to explore them. Each turn (each time you explore a room) you get 1 gold for each gold vein you have found. Then you get any goodies in the room you have explored, and then you fight any monsters in there. Combat either kills you or hurts you. Then you heal 1 health up to your current max (if you aren't dead). That's it. Retarded simple.
The graphics:
is a normal room. Yay.
is a caved-in room. You cannot explore new rooms off of this, but you can explore around it.
is a gold vein. Each one of these you find increases your income.
is the dragon. He will pretty much kill you if you find him unless you have the sword and health upgrades.
is a blood spatter. These warn you that you are one room away from the dragon so you don't just get yourself killed.
is a rat. They will kill you if you run into enough in a row.
is a berzerker gnome. Right now they end up being the same as rats but when I take the time to rebalance everything they will probably be more dangerous or something.
is an axe. It gives you a tiny attack bonus.
is a sword. It gives you a huge attack bonus.
is the elfin font. It's not made by elves (that would be elven), but it is really small. Also it gives you a maximum health bonus.
is a gas pocket. You die. You won't even get to see it unless you die.
are fumes. They warn you when you are one room away from the gas pocket. I guess they don't show up on this white forum. Maybe highlight the graphic. It's three white squiggles.
is dynamite. You can use it to clear a caved-in room and move through it.
You finish the game when you die, retire (which you can do anytime after you earn 100 gold), or explore all but the 2 poison gas rooms on the map. Or if you get trapped in a situation where none of those is possible, I guess just close the window... I'm working on it!