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TIGSource ForumsDeveloperPlaytestingMario's Macross [finished]
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Radix
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« on: November 22, 2009, 11:32:39 AM »



I started this for KotMK this morning and spent the rest of the day finishing it off.

[Download page]
« Last Edit: November 23, 2009, 03:20:47 AM by Radix » Logged
s0
o
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« Reply #1 on: November 22, 2009, 01:20:51 PM »

I keep confusing Macross and Picross for some reason. This is a game based on that.  :D
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Radix
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« Reply #2 on: November 22, 2009, 05:26:32 PM »

Haha, yup. One of those where the title comes before the game.
Then it turned out to be pretty fun, so I finished it.


Edit:

Minor update: Made level 1-4 slightly harder than it was originally supposed to be, not as hard as it was (Bowser was shooting too early, but I decided I liked that and just toned it down a bit).
« Last Edit: November 22, 2009, 06:27:30 PM by Radix » Logged
alspal
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« Reply #3 on: November 22, 2009, 06:40:47 PM »

Interesting game, it's like playing 2 games at the same time.
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Radix
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« Reply #4 on: November 22, 2009, 07:41:22 PM »

Added a timer since people like timers in sadistically hard games.

And I think I'm done.

Unless huge bugs.

Edit:
Okay, fixed most of the huge platforming bugs.
« Last Edit: November 23, 2009, 01:04:33 AM by Radix » Logged
laserghost
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« Reply #5 on: November 24, 2009, 04:18:26 PM »

Cool idea, the transforming Mario is awesome. It's pretty hard, I'll have to try again to get farther.
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Curseman
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« Reply #6 on: November 24, 2009, 08:52:30 PM »

Man, that was really deceptively hard.

The first level is probably simple enough if you're just patient and stay in regular Mario form the whole time.  The ship form gets more useful as you progress through the stages.

Anyway, 31 Min 48 sec.
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JaJitsu
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« Reply #7 on: November 25, 2009, 11:05:12 PM »

mac fail.
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JoeHonkie
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« Reply #8 on: November 26, 2009, 10:07:52 AM »

Hah, neat mashup.  But hard.
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