Pishtaco
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« Reply #40 on: October 13, 2008, 08:01:59 AM » |
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I do research in mathematical logic. You need to be creative, but also to get things just right, technically. Probably not so different from making games.
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Melly
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« Reply #41 on: October 13, 2008, 08:36:52 AM » |
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Probably exactly like making games.
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muku
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« Reply #42 on: October 13, 2008, 08:41:43 AM » |
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Right now, I'm trying to finish up my university studies (applied math). Afterwards, as strange as it sounds even to myself if I put it that way, I'm going into academic research Used to work part time for a software shop in industrial automation (C# stuff, mostly), which was quite interesting and well-paid, but I pretty much stopped that for time reasons during my last year at uni.
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Cymon
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« Reply #43 on: October 13, 2008, 08:47:02 AM » |
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As usual the details of my life are uninteresting compared to those around me, but hey, I've got life by the tail at the moment.
I test software for an educational software development creating English language learning software focused on primary school age. On the side I run Cymon's Games which pays somewhere between diddly and squat, but I love it so.
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increpare
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« Reply #44 on: October 13, 2008, 08:51:32 AM » |
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I'm maths postgrad. Do geometry for a living.
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Core Xii
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« Reply #45 on: October 13, 2008, 08:59:20 AM » |
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I'm a designer and programmer of web-based content management systems (or dynamic websites if you will).
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brog
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« Reply #46 on: October 13, 2008, 11:00:50 AM » |
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Another maths postgrad here! Mainly graph theory at the moment.
Pishtaco, muku, increpare, we should combine our powers to form a mathematical game collective. Or.. something?
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muku
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« Reply #47 on: October 13, 2008, 11:45:28 AM » |
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Another maths postgrad here! Mainly graph theory at the moment.
Pishtaco, muku, increpare, we should combine our powers to form a mathematical game collective. Or.. something?
The mind boggles at the kind of game such a collective would produce It's great to see that there are more mathematicians here, I only knew about increpare so far. Oh, I'm in numerics BTW, since I forgot to mention it.
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december
Level 1
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« Reply #48 on: October 13, 2008, 02:27:22 PM » |
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I'm the lunch lady.
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Signature: Signatures are displayed at the bottom of each post or personal message. BBC code and smileys may be used in your signature.
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Zaphos
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« Reply #49 on: October 13, 2008, 06:58:09 PM » |
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I'm a computer science grad student -- I do graphics-y stuff. And TA the graphics class, currently.
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DjangoDurango
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« Reply #50 on: October 13, 2008, 10:01:26 PM » |
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I'm a night auditor at a hotel. I check people in, run the audit reports, and set up breakfast, but that only takes about an hour out of my ten hour shift. Mostly, I sit at the desk and play video games all night. Like right now, at this very moment? Playing Sexy Seaside Beachball.
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Problem Machine
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« Reply #51 on: October 13, 2008, 11:17:59 PM » |
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Flash game developer for an animation company. Oddly, that makes me sound kind of impressive, when in reality I feel very much lost and am desperately trying to find the time and motivation to start my own projects. It pays the bills and then some, but I wish whoever came up with the idea of the 8-hour work-day had been dropped on their heads either a little bit less or a little bit more when they were a child.
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Alex May
...is probably drunk right now.
Level 10
hen hao wan
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« Reply #52 on: October 13, 2008, 11:25:33 PM » |
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I work as a programmer at a small game studio in the UK.
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Saint
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« Reply #53 on: October 14, 2008, 02:58:46 AM » |
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I've been working as an Engine Programmer for Starbreeze studios for a little more than three years. It covers more or less everything programming-related (and some things art-related), but during the Darkness I was mostly on tools and physics patchwork, and on Riddick I've mostly fiddled with shader systems and rendering in general. Not very indie by TIGS definitions, but since we're not owned by any studio we're at least an independent studio
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Farbs
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« Reply #54 on: October 14, 2008, 03:37:54 AM » |
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I also work for a traditional commercial studio. I'd rather not say which one though.
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Hideous
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« Reply #55 on: October 14, 2008, 03:43:13 AM » |
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I bet you made Cheetahmen II.
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Farbs
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« Reply #56 on: October 14, 2008, 03:50:36 AM » |
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Hush!
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bateleur
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« Reply #57 on: October 14, 2008, 04:12:10 AM » |
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I write pooter software for FastRam Design. Usually games. But a gentlemanly tip of the hat to the mathematician collective. I've been out of academia for 12 years now, but a part of me still has a crush on pure maths. (Not the same part of me that had to finish my thesis, though.)
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medieval
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« Reply #58 on: October 14, 2008, 04:44:57 AM » |
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I live at my mom. I'm gonna rush my game making so I have a few thousands euros earned over various games by the time I move away, so I have some spare cash for funding my place.
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fullspectrum
Level 1
Rogue Harvester
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« Reply #59 on: October 14, 2008, 07:17:11 AM » |
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I work in sales for a publishing house in London. Pretty much all the money goes back into feeding my game addiction, and I'm constantly looking for a way into the games industry. But my big brother Superflat (Soundless Mountain II) works for Frontier in Cambridge, who made Lost Winds. My ultimate dream is to make and sell games with him; there or anywhere else..
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