About the gameMonsters and Medicine is a spacial tile placement puzzle game disguised as a hospital building game in which the player has to expand their hospital in order to deal with an ever increasing tide of sick and injured monsters, all of which need special and distinct treatments.
We hope to launch the game the next month on PC, Linux and Android devices, with iOS and Mac to follow if we can justify the financial costs.
Requested feedbackAt this point, we're beyond the changing the core mechanics/theme of the game . So we are specifically looking for feedback on the:
- User Interface
- Tutorial usability
- General feedback/issues with graphics
- All other ideas/insights/feedback also appreciated
I look forward to reading any and all commentary from you guys!
About the techMonsters and Medicine was written in Haxe, a relatively young cross platform language, using the OpenFL. We've done a couple of prototype using the language before and we've been very impressed with it so far, especially with cross-platform capabilities of the language, which did not expect to work as smoothly as it has been thus far. We have a functional android version of the prototype which did not take much effort at all to get running as expected.
About usThis is going to be the first commercial game by Clockwork Acorn, a new South African game development studio founded by myself and two of my friends. We're doing game dev full time this year and we decided to start with Monsters and Medicine as our first commercial game due to its small scope and and fit with our aim of being as cross platform as possible. We hope that this will allow us to go through the entire process of quickly taking a game through from conceptualisation to commercialisation, and allow us to learn and grow as company throughout.
LinksPlay online:
http://clockworkacorn.com/games/monsters-and-medicine/flash/Game page:
http://clockworkacorn.com/games/monsters-and-medicine/Our website:
http://clockworkacorn.com/Facebook:
https://www.facebook.com/clockworkacornTwitter:
https://twitter.com/ClockworkAcornEdit: After posting I thought Playtesting might be a beter place to post this. But I can't seem to move it. So if a mod wants to move it, go ahead.