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TIGSource ForumsCommunityDevLogsLizard Warrior
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Author Topic: Lizard Warrior  (Read 9535 times)
BlueSweatshirt
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the void


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« Reply #80 on: May 15, 2012, 01:34:43 AM »

Thanks for the love.  Smiley


In the coming weeks I think I'll be focusing mostly on enemy / environment(from a mechanical perspective) design.

[EDIT]
Also, yes, capn.lee, sorry for the late response. That banding is indeed due to the gradation of the vignette effect.
« Last Edit: May 15, 2012, 02:38:33 AM by Jack Sanders » Logged

airman4
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« Reply #81 on: May 15, 2012, 07:17:41 AM »

really c ool character and art

Good luck for the game dude
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