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TIGSource ForumsCommunityTownhallMotocross Challenge for the iPhone
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Author Topic: Motocross Challenge for the iPhone  (Read 1433 times)
Guert
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« on: April 29, 2010, 01:17:31 PM »

Alright, time for me to finally use this section of the forums and shamelessly plug a product!  Smiley

 

Motocross Challenge, an Excitebike inspired game, was released on the I-phone a few weeks ago. It was originally created for the GBA and, after some rough times, it finally sees the light of day on the Apple store.

You can find the game here:
I-tune page: http://itunes.apple.com/us/app/motocross-challenge/id367006327?mt=8
Official website: http://dhg.wyrdlife.com/

I was responsible for the artwork and the original level design.

So visit the page and enjoy some good old fashion bike racing!
« Last Edit: April 29, 2010, 03:47:32 PM by Guert » Logged

Hideous
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« Reply #1 on: April 29, 2010, 01:30:38 PM »

Must... Not... Correct... Spelling...

Anyway, I remember this being damn fun on the GBA (well, the old ROM) so I'll definitely take this for a spin once I have a bit more than a cent on my account.
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Guert
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« Reply #2 on: April 29, 2010, 02:46:08 PM »

I hope I fixed all issues you saw in the original post Hideous! Smiley
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Hideous
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« Reply #3 on: April 29, 2010, 02:54:43 PM »

Actually I was really just thinking of things like iPhone vs. I-Phone.
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Guert
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« Reply #4 on: April 29, 2010, 03:48:10 PM »

There you go.  Cheesy
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Hideous
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« Reply #5 on: April 29, 2010, 04:36:14 PM »

You appeal to my inner grammar nazi and spelling communist, Guert.<3
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moi
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« Reply #6 on: April 29, 2010, 07:36:49 PM »

It looks like SNES graphics. I don't know if that is good or bad.
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« Reply #7 on: April 30, 2010, 11:37:38 AM »

Congrats on finally getting it published somewhere.

Since iPhone is exactly twice GBA res, I wonder why you choose to have a big border instead of scaling the game up?
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Guert
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« Reply #8 on: May 02, 2010, 05:17:21 PM »

The game was scaled but we wanted to be able to control the game correctly so the "virtual" console was added. Smiley
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