'=============DESCRIPTION & VIDEOS=============
A side-scrolling battle game with terrible special effects.
Written in BlitzMax.
'==============CHARACTER CLASSES===============
Demon: Main class, throws explosive skulls.
Angel: Heals friendly players, including itself. High stamina.
Troll: Collects corpses and uses them to repair friendly bases.
Human: Corpse fodder, won't be playable in final version.
'=============EXCITING SCREENSHOT==============
'================LATEST BUILD=================
Version 0.9.2 (Windows, source included)
'=============ONGOING TO-DO LIST==============
Basic camera system. Basic level structure. Player names. Death and corpses. Basic faction structure. Castles. Stamina system. Character classes. Respawning. Team-up with artist. Better name. Delta timing.
Advanced camera system.
Deciding on how I want the explosions to damage/propel players.
Secondary objectives.
Compile for Mac.
Secret sauce.
'================ORIGINAL POST================
This is a remake of a quickie I made in BlitzPlus back in the day. I wasn't a good enough programmer then to make the game I actually wanted, so instead I settled for a basic combat demo.
Video of the old version here:
http://www.youtube.com/watch?v=U0hYbg0mkSAThe player character is an imp-thing(fig A.) who jumps around throwing exploding skulls(fig B.) at other imp-things, and occasionally turns into an invincible reaper.
fig A.
fig. B.
The remake is done in BlitzMax, and is currently being expanded according to my original vision. Unfortunately
the reaper wasn't part of that vision so that's been cut.
If you'd like to try it, a pretty current build is available for download here: {See above.}
(pardon my programmer graphics)
Also the source code isn't much to look at but it's all here:
http://www.blitzmax.com/logs/userlog.php?user=11629&log=1808Mostly I'm just hoping to get one finished game under my belt so I can move on to better things, and this seemed like the best opportunity. Stay tuned!