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TIGSource ForumsDeveloperPlaytestingInvaders: Corruption (Procedural Arena Shooter)
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Author Topic: Invaders: Corruption (Procedural Arena Shooter)  (Read 4644 times)
Carlo Castellano
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Don't Panic


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« Reply #20 on: November 21, 2010, 10:26:35 AM »



I uploaded the complete soundtrack on my site here: http://carlocastellano.cc/invaders-corruption/
(same link as the first page if you miss it)

Soon we will release a downloadable version too.
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[www.CarloCastellano.cc] musician, composer, sound designer
tesselode
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« Reply #21 on: November 21, 2010, 01:00:19 PM »

Nice album art.
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VomitOnLino
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« Reply #22 on: November 22, 2010, 06:53:33 AM »

Aaand I have uploaded version 1.0.0!

It contains some small fixes to the cursors, gameplay and so on. Again - nothing huge.

But please, TIGspeople, help me out and find any remaining annoyances and/or niggles, or just input/criticisms in this vital 24h incubation period. After this we'll be going public!
That's right everyone is invited to play, share and distribute it!

Oh I also hacked together a new trailer, here:


(Emphasis on hacked - running out of time here...)

Mood: Antsy as hell...  Crazy
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Tuba
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« Reply #23 on: November 22, 2010, 07:26:14 AM »

Changing the controls is working like it should now.. nice Smiley

I was going to complain that you changed the look of the ship then I noticed that I have used a different seed and the ship changes with that.. that's pretty awesome! :D
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Pocketninja
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« Reply #24 on: November 22, 2010, 12:00:37 PM »

I fell in love with the graphical style very quickly, and the game-play isn't lacking either. I did find it quite difficult; but that's not a problem at all. Difficult games are fine when you hook the player well enough to stick it out.

Great job!  Beer!
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