Influx
Let's bring back those fun times of calling your friends over and proceeding to beat the crap out of each other.
Team:
Richard Montes- Concept Art, Design
Héctor López- Concept Art
Kevin Montes- Programming, In-Game Art, Music
Current stage: Prototyping, preliminary assets.
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Holiday project of my brother and I. Started from an improvisational programming run in which a box spawned bullets that bounced. A bit of tweaking and messing around brought us to this.
There are great things to come. Still at an early stage but have interesting features planned.
-Implemented so far:
2 Player Local Splitscreen
Basic 8 Directional Movement
Base for shooting mechanics
Charged Shots (currently working on it)
Life and Ammo
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What's F4F you may ask? It stands for Feedback for Feedback, a thing i grabbed from music production forums.
Everyone who feedback and critics the thread will also get feedback on their own thread.
The community needs more interaction and good intentions for all of us to grow.