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TIGSource ForumsPlayerGamesRIP Konami?
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FK in the Coffee
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« Reply #480 on: August 19, 2016, 08:40:29 PM »

honestly deadly premonition did the whole over-the-top-weird thing better than any of the MGS games

Edit: damn I loved deadly premonition
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Cobralad
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« Reply #481 on: August 19, 2016, 11:51:25 PM »

kojima keep on coming so reebus make more babies
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s0
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« Reply #482 on: August 20, 2016, 01:50:56 AM »

honestly deadly premonition did the whole over-the-top-weird thing better than any of the MGS games

Edit: damn I loved deadly premonition

deadly premonition is good, but no
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gimymblert
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« Reply #483 on: August 23, 2016, 01:25:49 PM »



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Superb Joe
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« Reply #484 on: August 23, 2016, 01:47:23 PM »

i know someone who is and it's embarrassing, again
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eyeliner
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« Reply #485 on: August 24, 2016, 05:05:04 AM »

He loves himself.
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Armageddon
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« Reply #486 on: August 24, 2016, 05:21:36 AM »




Makes sense since Kojima and NWR are friends, and NWR and Mads are very close friends.
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DJSef
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« Reply #487 on: August 25, 2016, 04:08:13 PM »

Metal Gear is the only game I played from Konami and it is awesome
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eyeliner
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« Reply #488 on: August 26, 2016, 02:47:22 AM »

Then you must be old.
Still have the MSX around?
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gimymblert
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« Reply #489 on: August 31, 2016, 03:35:08 PM »

http://www.neogaf.com/forum/showthread.php?t=1272214
Konami clarifies questions about Episode 51
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« Reply #490 on: August 31, 2016, 05:30:01 PM »

oh wow people still care about this lol
« Last Edit: August 31, 2016, 05:53:56 PM by Silbereisen » Logged
voidSkipper
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« Reply #491 on: August 31, 2016, 05:49:58 PM »

He loves himself.

Power to him. I find it refreshing amongst the current trend of aggressively self-loathing artists and athletes. People who love themselves make for far more interesting conversation.
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« Reply #492 on: August 31, 2016, 05:54:21 PM »

im aggressively self loathing but im not an artist OR athlete. where did i go wrong?
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gimymblert
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« Reply #493 on: August 31, 2016, 05:57:39 PM »

when you quit game dev
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Manuel Magalhães
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« Reply #494 on: September 03, 2016, 01:25:37 PM »

http://www.metalgearinformer.com/?p=28021
HIDEO KOJIMA EDGE 297 INTERVIEW: I WANT MY GAMES TO CARRY A MESSAGE
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« Reply #495 on: September 03, 2016, 01:51:34 PM »

good interview  Smiley
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gimymblert
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« Reply #496 on: September 03, 2016, 04:10:05 PM »

http://www.metalgearinformer.com/?p=28021
HIDEO KOJIMA EDGE 297 INTERVIEW: I WANT MY GAMES TO CARRY A MESSAGE
"you will be ashame of your words and deed"
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gimymblert
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« Reply #497 on: September 13, 2016, 02:21:29 PM »





Kojima is inventing the concept of community Cool
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Manuel Magalhães
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« Reply #498 on: September 17, 2016, 06:55:50 AM »





Open world multiplayer that plays like MGS V sounds great on paper… but this doesn't look good at all. Assets are mostly from MGS V, so they hold pretty well, but it's repetitive to have another game use them. (also DD boxes in a MSF base? what)
The footage looked drab too, is there weather change or the game is stuck with that shitty gray sky and lightning?
The goals and the enemies showcased look bland. The healing system looks interesting, but that's about it.
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Cobralad
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« Reply #499 on: September 17, 2016, 08:37:32 AM »

looks smart and sophisticated for a game where robot velociraptor has an affair with nikita chruschev and music from big trouble in little china plays when supersoldier is sad.
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