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TIGSource ForumsDeveloperPlaytestingMyriad -- levels created through play
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Slaktus
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« Reply #20 on: December 01, 2012, 11:25:32 AM »

It's too hard because the enemies fill up the space too fast? How long do you survive, on average? Would you mind explaining to me how you're thinking when you play; how you prioritize targets and how you deal with threats? Also, how do you use the geometry that's left behind by enemies?
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