It's 28th already! so little time...
I've done some progress, although not as much as I would like to.
As of now it is possible to drive a tank in eight directions (but it turns smoothly when you change direction) and turret will aim for your mouse cursor. Game arena has 5000x5000 pixels total and it works smooth as of now(there was some lagging at first but it has been solved). Map is divided into 50x50 tiles which are 100x100 pixels each (there are only 7 basic tiles for now but I hope to make some more if I still have time)
Next on the agenda:
- some more work on collision testing (tank against building)
- let the bullets fly...
- make buildings destructible
- add enemies and test a few ideas for their AI
First actual game screenshot:
Also I put together some background art for menu/highscores screen when I got tired with coding