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TIGSource ForumsDeveloperArt (Moderator: JWK5)3D thread
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threesided
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« Reply #1880 on: October 28, 2012, 04:49:59 PM »

Happy to finally join this thread with a ZBrush monster I made:

IMAGE

 Smiley

Super sweet sculpt man.  I don't think there's much more learning to be had - sub-objects, asymmetry, good brush work.  It's all just a matter of subdividing and doing the fine details from there.

EDIT:  You got me in the sculpting mood and I had a half hour to spare after work...


HOT DANG!
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Pixelgent
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« Reply #1881 on: October 29, 2012, 02:06:07 AM »

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caffeine
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« Reply #1882 on: October 29, 2012, 02:35:35 AM »

Very nice Willy. Do you have a portfolio of some sorts?
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Quarry
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« Reply #1883 on: October 29, 2012, 02:46:14 AM »

Willy keeps his anonymity
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SolarLune
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It's been eons


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« Reply #1884 on: October 29, 2012, 06:42:46 AM »


The bridge seems to 'meld' in with the road as the colors are a bit similar, but it looks really nice. Good pixel work!
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Quarry
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« Reply #1885 on: October 29, 2012, 09:53:15 AM »



babby's first proper model
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Pixelgent
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« Reply #1886 on: October 29, 2012, 01:29:07 PM »

Willy keeps his anonymity

Not really im pretty sure i posted a picture of myself on these forums before and as you might guess my names william wilson and pixelgent is another handle i go by.

Very nice Willy. Do you have a portfolio of some sorts?

Yes and no, i have a website www.pixelgent.com but its never been finished or updated as i coded the whole thing myself with very little knowledge but it will get updated soon i have a dropbox folder i dump all my pictures in though if you want a link to it let me know.
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caffeine
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« Reply #1887 on: October 29, 2012, 01:50:30 PM »

I've seen that website before. And I would love a link to some of your more recent work.
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Pixelgent
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« Reply #1888 on: November 01, 2012, 01:09:34 AM »

Not to much but i think people can tell what im doing now.

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JMickle
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« Reply #1889 on: November 01, 2012, 05:55:29 AM »

i could tell from the first one Smiley
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SolarLune
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« Reply #1890 on: November 01, 2012, 06:54:25 AM »

Not to much but i think people can tell what im doing now.



Advanced Wars. Advanced Wars? It looks like it might be something like an RTS?
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Ashkin
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« Reply #1891 on: November 01, 2012, 10:31:41 AM »

Not to much but i think people can tell what im doing now.



Advanced Wars. Advanced Wars? It looks like it might be something like an RTS?
yesyesyesYESYESYESYES.
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Asepl
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« Reply #1892 on: November 03, 2012, 12:36:33 PM »

Damn willie, your pixel art is amazing  Screamy
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alto
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« Reply #1893 on: November 03, 2012, 05:46:37 PM »

Kind of embarrassing after willie's, but I just started learning Wings 3D, here is my first thing





quarter-nematode schoolgirl. she wears the helmet to hide her wormy ancestry. 250 polygons. she was a mere 95 before I autosmoothed her torso and legs.
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Asepl
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« Reply #1894 on: November 05, 2012, 11:00:31 PM »

That's a nice result for such few polys Smiley
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McMutton
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« Reply #1895 on: November 06, 2012, 04:18:53 PM »


quarter-nematode schoolgirl. she wears the helmet to hide her wormy ancestry. 250 polygons. she was a mere 95 before I autosmoothed her torso and legs.

Interesting character.


Hey look, oddly-shaped windows:


Accidentally saved the image with alpha. Too lazy to fix.
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SolarLune
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« Reply #1896 on: November 06, 2012, 05:15:24 PM »

Nice windows. Great texture work - stained glass windows is one thing that I can't imagine hand-painting / texturing.
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McMutton
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« Reply #1897 on: November 07, 2012, 04:09:56 PM »

Neither could I; that's why I laid down the base colors and used a Mosaic filter.

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Armageddon
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« Reply #1898 on: November 07, 2012, 09:49:09 PM »

Reminds me of Kingdom Hearts.
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invaderace
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« Reply #1899 on: November 09, 2012, 11:33:34 AM »

Kind of embarrassing after willie's, but I just started learning Wings 3D, here is my first thing





quarter-nematode schoolgirl. she wears the helmet to hide her wormy ancestry. 250 polygons. she was a mere 95 before I autosmoothed her torso and legs.

i would play a game about this character in a heartbeat.



i took a long break from 3d but finally started working on crud again! i'm finding rigging pretty irritating/challenging.
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