Hello,
I'm working on a new game called Planet Eater for iOS devices. The gameplay is based around gravity and the slingshot effect (
http://en.wikipedia.org/wiki/Gravity_assist). Your goal is to eat planets but first you have to weaken their force field. To weaken it you must use your gravity to swing the missiles fired at you back to the enemy planet. After a few hits the forcefield goes down and you can eat the enemy planet.
In this version there are four enemies they shoot increasingly faster and have increasingly stronger force fields, then the game repeats. If you get hit by a missile or run into the enemy planet you will lose health. Eating the escaping yellow space ships will give you more health. You can drag your finger on anywhere on the screen to move the player.
The game can be quite challenging but once you the hang of swinging the missiles it should feel natural. (I find it fun to swing the missile around a few times).
Right now all the graphics are done by me and are a bit of a mess because I haven't decided on an art style, I'm talking to some talented designers to produce some nicer graphics. I'm planning to add more character to the enemy planets, having the player defeat the moon, then the earth, then the sun, then the galaxy etc. Also more animations and effects.
I am using
sparrow-framework.org for the graphics and pebblecube.com to track stats and to help with balancing (which I also develop for).
I'm going to post updates here and I am also after testers on iPhone or iPad. I'm using
testflightapp.com to distribute the app.
I'm planning to sell this app in the app store but I haven't decided on pricing, free version or upgrade version etc.
I would really like feed back for this app, if you can please open up this link on your device:
http://bit.ly/mpVMdl (if your on your computer that link has an option to email yourself the link) then register you device.
Screens (the player is the pacman looking character and the blue health bar is yours):