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Community => Procedural Generation => Topic started by: BFG on May 08, 2008, 12:34:30 AM



Title: PG overhead shooter
Post by: BFG on May 08, 2008, 12:34:30 AM
Im building an overhead shooter with pg levels.

I will be uploading updated demos every few days so any who is interested can seee my progress.

Current Demo here: http://www.rocketsoft.gm-school.uni.cc/uploads/PGC%20Overhead%20Shooter%20V.01.exe

Current ScreenShot:

(http://img393.imageshack.us/img393/9871/pgshooteryw0.jpg)

Its not exactly fun at the moment more a proof of concept, you are the black 'tank' move with arrows shoot with mouse, red things kill you find the EXIT to win.


Title: Re: PG overhead shooter
Post by: Shambrook on May 08, 2008, 03:16:28 AM
I got an error when I crashed into the red arrow thing stuck in a wall. (http://img384.imageshack.us/img384/6787/errorvf4.jpg)


Title: Re: PG overhead shooter
Post by: BFG on May 08, 2008, 09:51:27 AM
Hi Benza,

Thanks for giving the game a go its still at anearly stage as im sure you can tell.

The error message is what happens when you die (hitting the red arrows kills you) at this point I have been to lazy to put even a place holder but will fix by the time I release my next bit.

Im not really sure why the arrows get stuck in the walls will try and fix that but not sure how for the moment.


Title: Re: PG overhead shooter
Post by: increpare on May 10, 2008, 12:06:34 PM
Is the cursor position meant to be out of sync with the cannon position?