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Title: Shift Wars Post by: fikee on January 18, 2011, 10:11:10 AM This is first time i participate so i choose something simple: mash-up of Worms and Shift.
Title: Re: Shift Wars Post by: TobiasW on January 18, 2011, 10:20:39 AM Quote mash-up of Worms and Shift Simple. Hu. :-\What did you have in mind? Title: Re: Shift Wars Post by: Sos on January 18, 2011, 10:37:05 AM racing earthworms in monochrome quantum gravity box?
Title: Re: Shift Wars Post by: fikee on January 18, 2011, 11:00:39 AM (http://img202.imageshack.us/img202/4378/shiftwars.png)
Title: Re: Shift Wars Post by: Zaratustra on January 18, 2011, 11:39:48 AM squidi disserted on such a subject at length
http://www.squidi.net/three/entry.php?id=1 http://www.squidi.net/three/entry.php?id=2 http://www.squidi.net/three/entry.php?id=3 http://www.squidi.net/three/entry.php?id=114 Title: Re: Shift Wars Post by: fikee on January 19, 2011, 03:08:14 AM thinking about some rpg/strategy elements:
each turn player can choose one option: THINK -> research better weapons/walls in a simple technology tree MOVE -> move a bit (not a platformer style like in TEAM17 Worms) SHOOT -> selfexplanatory BUILD -> build wall SHIFT -> up is down ;) perhaps some bonuses dropped from sky ? Title: Re: Shift Wars Post by: Inanimate on January 19, 2011, 04:52:34 PM I like the name "Think" for that ability, it fits.
What kind of theme are you thinking of for this? Something more comical, like Worms? Or abstract? Any special attacks? I like the idea of bonus items falling from the sky, too. |